Any Sound You Can Imagine

Any Sound You Can Imagine
Author: Paul Théberge
Publisher: Wesleyan University Press
Total Pages: 308
Release: 1997-06-23
Genre: Music
ISBN: 9780819563095

Describes digital musical instruments, industries that supply and promote them, and the meanings they have for musicians. Winner of the International Association for the Study of Popular Music (IASPM) Book Award (1997) Recent innovations in musical instrument design are not simply a response to the needs of musicians, writes Paul Théberge; they also have become "a driving force with which musicians must contend." He argues that digital synthesizers, samplers, and sequencers in studio production and in the home have caused musicians to rely increasingly on manufacturers for both the instruments themselves as well as the very sounds and musical patterns that they use to make music. Musical practices have thus become allied with a new type of consumer practice that is altogether different from earlier relationships between musicians and their instruments as a means of production. Théberge places these developments within a broad social and historical perspective that examines the development of the musical instrument industry, particularly the piano industry, the economic and cultural role of musicians' magazines and computer networks, and the fundamental relationships between musical concepts, styles, and technology.

The Sonic Boom

The Sonic Boom
Author: Joel Beckerman
Publisher: Houghton Mifflin Harcourt
Total Pages: 213
Release: 2014
Genre: Business & Economics
ISBN: 0544191749

A guide to the effective use of sound in marketing, revealing the surprising ways sound can influence our emotions, opinions, and preferences

From Demo Tape to Record Deal

From Demo Tape to Record Deal
Author: Daniel Levitan
Publisher: Alfred Music
Total Pages: 52
Release:
Genre: Music
ISBN: 9781457439469

The process of getting a record deal can be long and frustrating. Five years is the average amount of time between the moment a band or musician decides they are ready for one until they actually get a contract. And it can take longer; bands who seem to be “overnight sensations” have often been playing together and making demos for seven to ten years. Having a good understanding of where you’re going and exactly what you are pursuing may make some of the inevitable setbacks less discouraging. With perseverance and the knowledge you will gain from playing the game long enough, you can greatly improve the odds of getting signed.

Electronics All-in-One For Dummies - UK

Electronics All-in-One For Dummies - UK
Author: Dickon Ross
Publisher: John Wiley & Sons
Total Pages: 855
Release: 2013-09-24
Genre: Technology & Engineering
ISBN: 1118589718

Your one-stop UK shop for clear, concise explanations to all the important concepts in electronics and tons of direction for building simple, fun electronic projects. The 8 mini-books in this 1 volume include: Getting Started with Electronics Working with Basic Components Working with Integrated Circuits Getting into Alternating Current Working with Radio and Infrared Doing Digital Electronics Working with Basic Stamp Processors Building Special Effects With nearly 900 pages of instruction, Electronics All-in-One For Dummies, UK Edition covers all the bases and provides a fascinating hands-on exploration of electronics.

Chasing Sound

Chasing Sound
Author: Susan Schmidt Horning
Publisher: JHU Press
Total Pages: 322
Release: 2013-12-15
Genre: Business & Economics
ISBN: 1421410222

The recording studio, she argues, is at the center of musical culture in the twentieth century.--Emily Thompson, Princeton University "Science"

The Ashgate Research Companion to Popular Musicology

The Ashgate Research Companion to Popular Musicology
Author: Derek B. Scott
Publisher: Routledge
Total Pages: 614
Release: 2016-03-23
Genre: Music
ISBN: 1317041976

The research presented in this volume is very recent, and the general approach is that of rethinking popular musicology: its purpose, its aims, and its methods. Contributors to the volume were asked to write something original and, at the same time, to provide an instructive example of a particular way of working and thinking. The essays have been written with a view to helping graduate students with research methodology and the application of relevant theoretical models. The team of contributors is an exceptionally strong one: it contains many of the pre-eminent academic figures involved in popular musicological research, and there is a spread of European, American, Asian, and Australasian scholars. The volume covers seven main themes: Film, Video and Multimedia; Technology and Studio Production; Gender and Sexuality; Identity and Ethnicity; Performance and Gesture; Reception and Scenes and The Music Industry and Globalization. The Ashgate Research Companion is designed to offer scholars and graduate students a comprehensive and authoritative state-of-the-art review of current research in a particular area. The companion's editor brings together a team of respected and experienced experts to write chapters on the key issues in their speciality, providing a comprehensive reference to the field.

Art of the Cut

Art of the Cut
Author: Steve Hullfish
Publisher: CRC Press
Total Pages: 353
Release: 2024-07-18
Genre: Performing Arts
ISBN: 104003649X

This is the second volume of the widely acclaimed Art of the Cut book published in 2017. This follow-up text expands on its predecessor with wisdom from more than 360 interviews with the world’s best editors (including nearly every Oscar winner from the last 30 years). Because editing is a highly subjective art form, and one that is critical to the success of motion picture storytelling, it requires side-by-side comparisons of the many techniques and solutions used by a wide range of editors from around the world. That is why this book compares and contrasts methodologies from a wide array of diverse voices and organizes that information so that it is easily digested and understood. There is no one way to approach editorial problems, so this book allows readers to see multiple solutions from multiple editors. The interviews contained within are carefully curated into topics that are most important to film editors and those who aspire to become film editors. The questions asked, and the organization of the book, are not merely an academic or theoretical view of the art of editing but rather the practical advice and methodologies of actual working film and TV editors, bringing benefits to both students and professional readers. The book is supplemented by a collection of downloadable online exclusive chapters, which cover additional topics ranging from Choosing the Project to VFX. In addition to the supplementary chapters, access to the full-color, full-resolution images printed in the book—and other exclusive images—is included.

Damage Incorporated

Damage Incorporated
Author: Glenn Pillsbury
Publisher: Routledge
Total Pages: 261
Release: 2013-09-05
Genre: Music
ISBN: 1136091149

"Damage Incorporated" is the first book about the legendary heavy metal band Metallica that provides a detailed exploration of the group’s music and its place within the wider popular music landscape. Written with a broad readership in mind, it offers an interdisciplinary study that incorporates a range of topics which intersect with the band’s music and cultural influence. For students of popular culture, mass media, and music, "Damage Incorporated" will be necessary reading, and sets a new standard for the study and exploration of metal within the field of popular music studies.

Push

Push
Author: Mike D'Errico
Publisher: Oxford University Press
Total Pages: 337
Release: 2022
Genre: Performing Arts
ISBN: 0190943300

Push: Software Design and the Cultural Politics of Music Production shows how changes in the design of music software in the first decades of the twenty-first century shaped the production techniques and performance practices of artists working across media, from hip-hop and electronic dance music to video games and mobile apps. Emerging alongside developments in digital music distribution such as peer-to-peer file sharing and the MP3 format, digital audio workstations like FL Studio and Ableton Live introduced design affordances that encouraged rapid music creation workflows through flashy, user-friendly interfaces. Meanwhile, software such as Avid's Pro Tools attempted to protect its status as the industry standard, professional DAW of choice by incorporating design elements from pre-digital music technologies. Other software, like Cycling 74's Max, asserted its alterity to commercial DAWs by presenting users with nothing but a blank screen. These are more than just aesthetic design choices. Push examines the social, cultural, and political values designed into music software, and how those values become embodied by musical communities through production and performance. It reveals ties between the maximalist design of FL Studio, skeuomorphic design in Pro Tools, and gender inequity in the music products industry. It connects the computational thinking required by Max, as well as iZotope's innovations in artificial intelligence, with the cultural politics of Silicon Valley's design thinking. Finally, it thinks through what happens when software becomes hardware, and users externalize their screens through the use of MIDI controllers, mobile media, and video game controllers. Amidst the perpetual upgrade culture of music technology, Push provides a model for understanding software as a microcosm for the increasing convergence of globalization, neoliberal capitalism, and techno-utopianism that has come to define our digital lives.

How Music Works

How Music Works
Author: John Powell
Publisher: Little, Brown Spark
Total Pages: 225
Release: 2010-11-03
Genre: Science
ISBN: 0316183679

"Any readers whose love of music has somehow not led them to explore the technical side before will surely find the result a thoroughly accessible, and occasionally revelatory, primer."—Seattle Post-Intelligencer What makes a musical note different from any other sound? How can you tell if you have perfect pitch? Why do ten violins sound only twice as loud as one? Do your Bob Dylan albums sound better on CD vinyl? John Powell, a scientist and musician, answers these questions and many more in How Music Works, an intriguing and original guide to acoustics. In a clear and engaging voice, Powell leads you on a fascinating journey through the world of music, with lively discussions of the secrets behind harmony timbre, keys, chords, loudness, musical composition, and more. From how musical notes came to be (you can thank a group of stodgy men in 1939 London for that one), to how scales help you memorize songs, to how to make and oboe from a drinking straw, John Powell distills the science and psychology of music with wit and charm.