Animation Toolkit 1
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The Teachers' Animation Toolkit
Author | : Britta Pollmüller |
Publisher | : A&C Black |
Total Pages | : 181 |
Release | : 2011-09-01 |
Genre | : Education |
ISBN | : 1441147969 |
Including animation in your classroom can: • improve literacy and numeracy • develop critical thinking, communication and problem-solving skills • enhance teamwork and negotiation • encourage creativity This toolkit, together with an extensive companion website, will give you the confidence to use animation in your classroom. From teaching basic flip-book animation right through to producing an animated film, there are drawing templates for the less confident artists and tried-and-tested schemes of work, plus advice on how to use animation equipment and what technology and software is available. This practical, cross-curricular resource is particularly suitable for use with students aged 11-16, although many of the activities can be adapted for older or younger students. It can be used in Art, Media Studies, ICT and many other subjects to engage learners of all styles and abilities.
Tradigital Blender
Author | : Roland Hess |
Publisher | : Taylor & Francis |
Total Pages | : 311 |
Release | : 2013-03-20 |
Genre | : Computers |
ISBN | : 1136126937 |
Expand your animation toolkit with foundational animation techniques, software expertise, professional best-practices, proven and time-tested work flows. Roland Hess, a leading Blender artist and instructor, expertly navigates you through Blender's character animation systems and controls, with a focus on each of the classical principles of animation like timing, anticipation, appeal, staging, exaggeration, squash and stretch and much more. Unique from other software titles, the Tradigital series offers a specific tool-set of practical instruction and foundational knowledge that all great animators will need to know. Expand your digital workflow to include the practical resources with the robust companion web site that include demonstrations, project files, links to further resources, available at www.tradigitalblender.com.
The Animator's Survival Kit
Author | : Richard Williams |
Publisher | : Macmillan |
Total Pages | : 393 |
Release | : 2012-09-25 |
Genre | : Art |
ISBN | : 086547897X |
"A manual of methods, principles and formulas for classical, computer, games, stop motion and internet animators"--Cover.
Character Animation in Depth
Author | : Doug Kelly |
Publisher | : Coriolis Group Books |
Total Pages | : 1032 |
Release | : 1998 |
Genre | : Computers |
ISBN | : |
Character animation is a high profile field with high salaries, high visibility tie-ins to TV and film, heavy recruiting, and few formal training requirements. This complete reference covers all key resources for character animation. Demos and sample files are contained on the CD-ROM, along with demo reel video clips and stills from major studios and individual artists.
The LEGO Animation Book
Author | : David Pagano |
Publisher | : No Starch Press |
Total Pages | : 216 |
Release | : 2016-10-16 |
Genre | : Performing Arts |
ISBN | : 159327789X |
Have you ever wondered what your LEGO creations would look like on the big screen? The LEGO Animation Book will show you how to bring your models to life with stop-motion animation—no experience required! Follow step-by-step instructions to make your first animation, and then explore the entire filmmaking process, from storyboards to post-production. Along the way, you’ll learn how to: –Create special effects like explosions and flying minifigures –Convey action and emotion with your minifigure actors –Design sets for animation—make three buildings look like an entire city! –Light, frame, and capture consistent photos –Add detail and scope to your films by building in different scales –Build camera dollies and rigs out of LEGO bricks –Choose cameras, software, and other essential animation tools Dive into the world of animation and discover a whole new way to play! For ages 10+
Life-Like Characters
Author | : Helmut Prendinger |
Publisher | : Springer Science & Business Media |
Total Pages | : 474 |
Release | : 2013-03-09 |
Genre | : Computers |
ISBN | : 3662083736 |
For the first time, a comprehensive collection of the latest developments in scripting and representation languages for life-like characters. The text introduces toolkits for authoring animated characters which further supports the practicality and ease of use of this new interface technology. As life-like characters is a vibrant research area, various applications have been designed and implemented. The text covers the most successful and promising applications, ranging from product presentation and student training to knowledge integration and interactive gaming. It also discusses the key challenges in the area and provides design guidelines for employing life-like characters.
Smart Graphics
Author | : Marc Christie |
Publisher | : Springer |
Total Pages | : 191 |
Release | : 2014-08-22 |
Genre | : Computers |
ISBN | : 3319116509 |
This book constitutes the proceedings of the 12th International Symposium on Smart Graphics, SG 2014, held in Taipei, Taiwan, in August 2014. The 14 full and 4 short papers presented in this volume were carefully reviewed and selected from 26 submissions. They are organized in topical sections named: data visualization; sketching and multi-touch interaction; aesthetics and smart tools for artists; smart tools for 3D contents; and posters.
Text, Speech and Dialogue
Author | : Václav Matoušek |
Publisher | : Springer |
Total Pages | : 679 |
Release | : 2007-08-19 |
Genre | : Computers |
ISBN | : 3540746285 |
This book constitutes the refereed proceedings of the 10th International Conference on Text, Speech and Dialogue, TSD 2007, held in Pilsen, Czech Republic, in September 2007. The 80 revised full papers presented in this volume cover a wealth of state-of-the-art research results in the field of natural language processing with an emphasis on text, speech, and spoken dialogue ranging from theoretical and methodological issues to applications in various fields.
Introducing Character Animation with Blender
Author | : Tony Mullen |
Publisher | : John Wiley & Sons |
Total Pages | : 840 |
Release | : 2011-06-09 |
Genre | : Computers |
ISBN | : 1118058569 |
Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas to life. Using clear step-by-step instruction and pages of real-world examples, expert animator Tony Mullen walks you through the complexities of modeling and animating, with a special focus on characters. From Blender basics to creating facial expressions and emotion to rendering, you’ll jump right into the process and learn valuable techniques that will transform your movies. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.