Animation Tips And Tricks For Windows And Mac
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Author | : Don Foley |
Publisher | : |
Total Pages | : 156 |
Release | : 1997 |
Genre | : Computers |
ISBN | : |
This is a follow-up to "Animation and 3D Modeling on the Mac" by the same authors. The previous book introduced novice animators to the basic principles of creating 3D objects. The new book takes the next step, leading the user to more advanced animation techniques and expanding its coverage to include Windows programs. A CD-ROM contains software demos and sample files.
Author | : Marcus Zarra |
Publisher | : Pearson Education |
Total Pages | : 429 |
Release | : 2009-12-04 |
Genre | : Computers |
ISBN | : 0321618084 |
Apple’s Core Animation framework enables Mac OS X, iPhone, and iPod touch developers to create richer, more visual applications–more easily than ever and with far less code. Now, there’s a comprehensive, example-rich, full-color reference to Core Animation for experienced OS X and iPhone developers who want to make the most of this powerful framework. Marcus Zarra and Matt Long reveal exactly what Core Animation can and can’t do, how to use it most effectively–and how to avoid misusing it. Building on your existing knowledge of Objective-C, Cocoa, and Xcode, they present expert techniques, insights, and downloadable code for all aspects of Core Animation programming, from keyframing to movie playback. Zarra and Long thoroughly review similarities and differences between Core Animation on the Mac and iPhone, helping you write code that can easily move between platforms. They also present a full chapter of innovative techniques and proven “rules of thumb” for optimizing Core Animation’s real-world performance. Coverage includes: Taking full advantage of Core Animation’s lightweight layers and views Using keyframes to gain complete control over your animations Creating startling effects with Core Animation transforms Leveraging Core Image’s powerful filtering capabilities from within Core Animation Playing QuickTime movies using Core Animation’s QTMovieLayer Using the OpenGL layer to achieve greater control over movie playback Integrating advanced Quartz Composer visualizations into your user interfaces How to use helper layers to draw gradients, composite shapes, and replicate sublayers Adding mouse and keyboard user interaction points, and much more...
Author | : Melora Foley |
Publisher | : |
Total Pages | : 143 |
Release | : 1997 |
Genre | : |
ISBN | : 9780201696448 |
Author | : Drew Provan |
Publisher | : In Easy Steps |
Total Pages | : 367 |
Release | : 2015-05-29 |
Genre | : Computers |
ISBN | : 1840786892 |
Rather than just getting by with the basics, explore all the clever things you can do on your Mac, and take control of it! Mac Tips, Tricks & Shortcuts easy steps is packed with over 800 useful tips, smart tricks and time-saving shortcuts – all in the familiar In Easy Steps style. These include: • Customize the Finder to suit you • Time-saving keyboard shortcuts • Printing tricks to save time • Access your office Mac remotely from home • Optimize images for print, web or multimedia • Personalize your Mac to look how you like it • Keep your Mac safe and secure • Manage your fonts, files, backups and hard drive to keep your Mac working at peak performance! Mac Tips, Tricks & Shortcuts in easy steps even covers Unix commands, using Windows on your Mac, troubleshooting and other tricks to help you become a Mac Pro! Suitable for those new to the Mac as well as the more advanced user.
Author | : Susan A. Kitchens |
Publisher | : Addison Wesley |
Total Pages | : 300 |
Release | : 1998 |
Genre | : Computers |
ISBN | : |
An illustrated introduction to the groundbreaking interactive technology that's brought virtual reality to the massesQuickTime Virtual Reality, more commonly known as QuickTime VR, is a cross-platform technology developed by Apple. QuickTime allows viewers to explore a site in 3D, rotate objects, zoom in or out of a scene, or look around 360 degrees, all while at their desktop. The QuickTime VR Book provides an introduction to the process of creating QuickTime VR movies and larger QTVR-based projects.The concise information in The QuickTime VR Book shows readers how to add QuickTime VR content to their Web site or CD-ROM. It covers the basics of virtual-reality technology and such topics as planning your movie, viewing and creating panoramas and object movies, understanding and setting up hot spots, and linking large projects together. This book will serve as an indispensable resource for Web and multimedia producers (including game developers), photographers, and 3D artists.-- FirstQuickTime VR book on the market!-- A technology that cyberstores are increasingly using to make sales by displaying merchandise in virtual storefronts-- An affordable introductory book, appealing to higher-end audiences who want to add this technique to their repertoire of skills-- A book for those who produce Web sites and CDs, as well as those who create their content
Author | : Mireia Alegre Ruiz |
Publisher | : Packt Publishing Ltd |
Total Pages | : 302 |
Release | : 2022-06-30 |
Genre | : Computers |
ISBN | : 180323444X |
Understand and develop immersive animations along with animated stickers for Telegram using Bodymovin, After Effects and LottieFiles and integrate them in your React Native apps using this color guide to UI animations Key Features Explore key principles of storytelling, 2D digital animation, and design thinking Create animations in After Effects, learn how to export them with both Bodymovin and LottieFiles plugins, and tweak them using the LottieFiles platform Understand how to implement Lottie animations with React Native Book DescriptionLottie is a small and scalable JSON-based animation file. LottieFiles is the platform where Lottie animations can be uploaded, tested, and shared. By combining the LottieFiles plugin and the LottieFiles platform, you’ll be able to create stunning animations that are easy to integrate in any device. You’ll also see how to use the Bodymovin plugin in After Effects to export your animation to a JSON file. The book starts by giving you an overview of Lottie and LottieFiles. As you keep reading, you’ll understand the entire Lottie ecosystem and get hands-on with classic 2D animation principles. You’ll also get a step-by-step guided tour to ideate, sketch for storytelling, design an icon that will fulfill the needs and expectations of users based on UX, and finally animate it in Adobe After Effects. This will help you get familiar with the After Effects environment, work with vector shape layers, create and modify keyframes using layer properties, explore path and mask features, and adjust timing easily to create professional-looking animations. By the end of this animation book, you’ll be able to create and export your own Lottie animations using After Effects and implement them in mobile apps using React Native. You’ll also have an understanding of 2D animation best practices and principles that you can apply in your own projects.What you will learn Get started with Lottie and integrate animations either by creating them from scratch or by downloading them through LottieFiles Explore the key principles of 2D classic animation Understand the basics to create your first animation using After Effects Export your animations into Lottie JSON files through Bodymovin Integrate your very first Lottie icon animation inside your React Native app Control your animation within the app through React APIs, while exploring best practices and common pitfalls Who this book is for This book is for developers and engineers who are already familiar with React Native, as well as UX and UI designers who want to create their own animations and integrate them with their platforms through React Native. Basic knowledge of JavaScript programming is assumed. Beginner-level illustration skills are also preferred, although not necessary.
Author | : Mark L. Chambers |
Publisher | : John Wiley & Sons |
Total Pages | : 866 |
Release | : 2011-12-27 |
Genre | : Computers |
ISBN | : 1118118693 |
Get comfortable and confident with your MacBook! Combining the fun-but-straightforward content of nine minibooks, this new edition of MacBook All-in-One For Dummies delivers helpful coverage of the rich features and essential tools you need to know to use the MacBook to its fullest potential. You'll learn an array of MacBook basics while veteran author Mark Chambers walks you through setting up your MacBook, running programs, finding files with Finder, searching with Spotlight, keeping track with Address Book, enjoying music with iTunes, creating cool multimedia projects with iLife, and more. This exciting new edition dives right in to help you create a web site with iWeb, get on the Internet, use Apple Mail, stay in touch with iChat, and find your way around the latest Mac OS X. And if you must do some work, do it the Mac way with the iWork productivity applications and this helpful guide. Serves as an up-to-date introduction to the basics of MacBook models, including working with the new OS, OS X Lion Shows you how to upgrade, maintain, and troubleshoot your system Features nine minibooks: Say Hello to Your MacBook, Using Mac OS X, Customizing and Sharing, Going Mobile with iLife, iWork for the Road Warrior, Typical Internet Stuff, Networking in Mac OS X, Expanding Your System, and Advanced Mac OS X Offers a straightforward-but-fun approach to getting familiar with this innovative laptop MacBook All-in-One For Dummies, 2nd Edition will get you Mac-savvy in no time!
Author | : Marc Campbell |
Publisher | : Penguin |
Total Pages | : 386 |
Release | : 2003 |
Genre | : Computers |
ISBN | : 9780028644202 |
This guide aims to give both beginner and enthusiast the tools and techniques to bring their digital designs to life.
Author | : Mark L. Chambers |
Publisher | : John Wiley & Sons |
Total Pages | : 470 |
Release | : 2017-11-08 |
Genre | : Computers |
ISBN | : 1119417260 |
Get the most out of your MacBook Your new MacBook is sleek and powerful, and this down-to-earth guide makes it easier than ever to navigate, personalize, and maximize what it can help you accomplish. From taking it out of the box and turning it on for the first time to file storage and security, to downloading apps and working with iCloud, MacBook For Dummies helps you discover—all in one place—everything your laptop can do. Ultra-light, ultra-fast, and ultra-powerful, the MacBook is the coolest laptop around, and longtime Mac guru Mark L. Chambers is just the guy you want showing you the ropes. Inside, he shows you how to navigate the Mac desktop, customize your settings, surf the web and set up email, hook into a network, transfer your important documents from another PC or Mac, and troubleshoot with ease. You'll also get the inside scoop on the fun stuff like FaceTime video calling, Messages, Reminders, photos, videos, music, the Mac App Store, and more. Explore the new OS X Be productive with Keynote and Pages Get creative with Photos and iMovie Find tips for maintenance and security Whether you're a PC convert or a seasoned Apple enthusiast, this book helps you get the most of your magnificent MacBook!
Author | : |
Publisher | : |
Total Pages | : 272 |
Release | : 2005 |
Genre | : Cartography |
ISBN | : |