An Integrated Introduction To Computer Graphics And Geometric Modeling
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Author | : Ronald Goldman |
Publisher | : CRC Press |
Total Pages | : 592 |
Release | : 2009-07-14 |
Genre | : Computers |
ISBN | : 1439803358 |
Taking a novel, more appealing approach than current texts, An Integrated Introduction to Computer Graphics and Geometric Modeling focuses on graphics, modeling, and mathematical methods, including ray tracing, polygon shading, radiosity, fractals, freeform curves and surfaces, vector methods, and transformation techniques. The author begins with f
Author | : David Salomon |
Publisher | : Springer Science & Business Media |
Total Pages | : 862 |
Release | : 2012-12-06 |
Genre | : Computers |
ISBN | : 1461215048 |
A book for those interested in how modern graphics programs work and how they can generate realistic-looking objects. It emphasises the mathematics behind computer graphics, most of which is included in an appendix. The main topics covered are: scan conversion methods; selecting the best pixels for generating lines, circles and other objects; geometric transformations and projections; translations, rotations, moving in 3D, perspective projections, curves and surfaces; construction, wire-frames, rendering, normals; CRTs, antialiasing, animation, colour, perception, polygons, compression. With its numerous illustrative examples and exercises, the book is ideal for a two-semester course for advanced undergraduates or graduates, while also making a fine reference for professionals in the field.
Author | : David Dawson |
Publisher | : |
Total Pages | : 309 |
Release | : |
Genre | : |
ISBN | : 9781680941111 |
Author | : Max K. Agoston |
Publisher | : Springer Science & Business Media |
Total Pages | : 960 |
Release | : 2005-01-04 |
Genre | : Computers |
ISBN | : 9781852338183 |
Possibly the most comprehensive overview of computer graphics as seen in the context of geometric modeling, this two-volume work covers implementation and theory in a thorough and systematic fashion. It covers the computer graphics part of the field of geometric modeling and includes all the standard computer graphics topics. The CD-ROM features two companion programs.
Author | : Goldman |
Publisher | : |
Total Pages | : |
Release | : 2007-01 |
Genre | : |
ISBN | : 9781418836030 |
Author | : Fabio Ganovelli |
Publisher | : CRC Press |
Total Pages | : 427 |
Release | : 2014-10-17 |
Genre | : Computers |
ISBN | : 1439852790 |
Teach Your Students How to Create a Graphics Application Introduction to Computer Graphics: A Practical Learning Approach guides students in developing their own interactive graphics application. The authors show step by step how to implement computer graphics concepts and theory using the EnvyMyCar (NVMC) framework as a consistent example throughout the text. They use the WebGL graphics API to develop NVMC, a simple, interactive car racing game. Each chapter focuses on a particular computer graphics aspect, such as 3D modeling and lighting. The authors help students understand how to handle 3D geometric transformations, texturing, complex lighting effects, and more. This practical approach leads students to draw the elements and effects needed to ultimately create a visually pleasing car racing game. The code is available at www.envymycarbook.com
Author | : Hans Hagen |
Publisher | : Springer Science & Business Media |
Total Pages | : 291 |
Release | : 2012-12-06 |
Genre | : Computers |
ISBN | : 3642764045 |
This book is based on lectures presented at an international workshop on geometric modeling held at Hewlett Packard GmbH in Boblingen, FRG, in June 1990. International experts from academia and industry were selected to speak on the most interesting topics in geometric modeling. The resulting papers, published in this volume, give a state-of-the-art survey of the relevant problems and issues. The following topics are discussed: - Methods for constructing surfaces on surfaces: four different solutions to the multidimen sional problem of constructing an interpolant from surface data are provided. - Surfaces in solid modeling: current results on the implementation of free-fonn solids in three well established solid models are reviewed. - Box splines and applications: an introduction to box spline methods for the representation of surfaces is given. Basic properties of box splines are derived, and refinement and evaluation methods for box splines are presented in detail. Shape preserving properties, the construction of non-rectangular box spline surfaces, applications to surface modeling, and imbedding problems, are discussed. - Advanced computer graphics techniques for volume visualization: the steps to be executed in the visualization process of volume data are described and tools are discussed that assist in handling this data. - Rational B-splines: an introduction to the representation of curves and surfaces using rational B-splines is given, together with a critical evaluation of their potential for industrial application.
Author | : |
Publisher | : |
Total Pages | : 958 |
Release | : 2005 |
Genre | : CAD/CAM systems |
ISBN | : |
Author | : Alexey Boreskov |
Publisher | : CRC Press |
Total Pages | : 576 |
Release | : 2013-10-25 |
Genre | : Computers |
ISBN | : 1482215578 |
Complete Coverage of the Current Practice of Computer GraphicsComputer Graphics: From Pixels to Programmable Graphics Hardware explores all major areas of modern computer graphics, starting from basic mathematics and algorithms and concluding with OpenGL and real-time graphics. It gives students a firm foundation in today's high-performance graphic
Author | : Richard H. Bartels |
Publisher | : Morgan Kaufmann |
Total Pages | : 504 |
Release | : 1995-09 |
Genre | : Computers |
ISBN | : 9781558604001 |
As the field of computer graphics develops, techniques for modeling complex curves and surfaces are increasingly important. A major technique is the use of parametric splines in which a curve is defined by piecing together a succession of curve segments, and surfaces are defined by stitching together a mosaic of surface patches. An Introduction to Splines for Use in Computer Graphics and Geometric Modeling discusses the use of splines from the point of view of the computer scientist. Assuming only a background in beginning calculus, the authors present the material using many examples and illustrations with the goal of building the reader's intuition. Based on courses given at the University of California, Berkeley, and the University of Waterloo, as well as numerous ACM Siggraph tutorials, the book includes the most recent advances in computer-aided geometric modeling and design to make spline modeling techniques generally accessible to the computer graphics and geometric modeling communities.