Win at Checkers

Win at Checkers
Author: Millard Hopper
Publisher: Courier Corporation
Total Pages: 146
Release: 2012-04-30
Genre: Games & Activities
ISBN: 0486137279

Improve your game with tips from the former Unrestricted World Checker Champion! More than 100 detailed questions and answers discuss basic principles, standard openings and end games, and other maneuvers.

Play Winning Checkers

Play Winning Checkers
Author: Robert W. Pike
Publisher: Sterling Publishing Company
Total Pages: 132
Release: 1999
Genre: Games & Activities
ISBN: 9780806937946

Learn the skills and strategies to play the game of checkers like a champion.

Checker the All-American Taxi

Checker the All-American Taxi
Author: Ben Merkel
Publisher:
Total Pages: 0
Release: 2015-09-28
Genre: Checker automobiles
ISBN: 9780957475472

Nothing portrays the American taxicab like the classic Checker. Even though it has been out of service for many years, film and TV programme makers still want this vehicle to represent taxi transportation for their modern day characters. In this richly-illustrated book, Checker aficionados Ben Merkel and Joe Fay guide us through the history of the most famous models, the A-8 to the A-11 and many of its limousine and private car variants. With archive shots, posed photographs and on-street images.

Chess Not Checkers

Chess Not Checkers
Author: Mark Miller
Publisher: Berrett-Koehler Publishers
Total Pages: 145
Release: 2015-04-06
Genre: Business & Economics
ISBN: 1626563950

As organizations grow in volume and complexity, the demands on leadership change. The same old moves won't cut it any more. In Chess Not Checkers, Mark Miller tells the story of Blake Brown, newly appointed CEO of a company troubled by poor performance and low morale. Nothing Blake learned from his previous roles seems to help him deal with the issues he now faces. The problem, his new mentor points out, is Blake is playing the wrong game. The early days of an organization are like checkers: a quickly played game with mostly interchangeable pieces. Everybody, the leader included, does a little bit of everything; the pace is frenetic. But as the organization expands, you can't just keep jumping from activity to activity. You have to think strategically, plan ahead, and leverage every employee's specific talents—that's chess. Leaders who continue to play checkers when the name of the game is chess lose. On his journey, Blake learns four essential strategies from the game of chess that transform his leadership and his organization. The result: unprecedented performance!

Seven Games: A Human History

Seven Games: A Human History
Author: Oliver Roeder
Publisher: W. W. Norton & Company
Total Pages: 326
Release: 2022-01-25
Genre: History
ISBN: 1324003782

A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.

Checkers for the Novice

Checkers for the Novice
Author: Richard Pask
Publisher: Createspace Independent Publishing Platform
Total Pages: 170
Release: 2018-06-11
Genre:
ISBN: 9781986847070

Think checkers is a simple game? Are you ready to discover the incredibly deep inner game of checkers?Want to play checkers at a level you've never even dreamed of?Checkers for the Novice is definitive modern guide for the beginning Anglo-American checkers/draughts player who wishes to reach the upper 1% of the playing population and is willing to do the necessary study and training. Starting with notation and basic rules, the book takes the ambitious novice through elementary tactics and strategy, basic endgames, and a solid freestyle opening repertoire. After mastering this book a player will be a fledgling expert and well prepared for advanced study.Author Richard Pask is a grandmaster with a gift for teaching and this book is clear, lucid, and thorough. Prepare to be amazed at what a deep game checkers truly is --- and how well you're going to be playing it.

America's Game

America's Game
Author: Michael MacCambridge
Publisher: Anchor
Total Pages: 610
Release: 2008-11-26
Genre: Sports & Recreation
ISBN: 0307481433

It’s difficult to imagine today—when the Super Bowl has virtually become a national holiday and the National Football League is the country’s dominant sports entity—but pro football was once a ramshackle afterthought on the margins of the American sports landscape. In the span of a single generation in postwar America, the game charted an extraordinary rise in popularity, becoming a smartly managed, keenly marketed sports entertainment colossus whose action is ideally suited to television and whose sensibilities perfectly fit the modern age. America’s Game traces pro football’s grand transformation, from the World War II years, when the NFL was fighting for its very existence, to the turbulent 1980s and 1990s, when labor disputes and off-field scandals shook the game to its core, and up to the sport’s present-day preeminence. A thoroughly entertaining account of the entire universe of professional football, from locker room to boardroom, from playing field to press box, this is an essential book for any fan of America’s favorite sport.

Tricks, Traps and Shots of the Checkerboard

Tricks, Traps and Shots of the Checkerboard
Author: William F. Ryan
Publisher:
Total Pages: 164
Release: 2011-03
Genre: Games
ISBN: 9781616460785

Champion checkers player William F. Ryan (1907-1954), known as "The Bronx Comet," provides strategies and tips for successful checkers game play in this informative book. Ryan won the American Championship in 1946, the World Championship in 1949, and the world's first blindfold tournament. Checkers is an easy game to learn, but holds its rightful place as one of the oldest and intellectually challenging board games in the world.

Crown Me!

Crown Me!
Author: Peggy Fleming
Publisher:
Total Pages: 111
Release: 2010-01-01
Genre: African American checker players
ISBN: 9780967632223