Amazing Makerspace DIY Movers

Amazing Makerspace DIY Movers
Author: Kristina Holzweiss
Publisher: Children's Press
Total Pages: 0
Release: 2017-09
Genre: Science
ISBN: 9780531238479

Discusses how to complete DIY projects dealing with movement, including how different types of energy work and which forces affect moving objects.

Amazing Makerspace DIY Basic Machines

Amazing Makerspace DIY Basic Machines
Author: Kristina Holzweiss
Publisher: Children's Press
Total Pages: 0
Release: 2017-09
Genre: Handicraft
ISBN: 9780531240953

Discusses how to complete DIY projects dealing with basic machines and robots, including some of history's most incredible inventions and scientific discoveries.

The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn

The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn
Author: Colleen Graves
Publisher: McGraw Hill Professional
Total Pages: 304
Release: 2016-11-11
Genre: Technology & Engineering
ISBN: 125964426X

Start-to-finish, fun projects for makers of all types, ages, and skill levels! This easy-to-follow guide features dozens of DIY, low-cost projects that will arm you with the skills necessary to dream up and build your own creations. The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn offers practical tips for beginners and open-ended challenges for advanced makers. Each project features non-technical, step-by-step instructions with photos and illustrations to ensure success and expand your imagination. You will learn recyclables hacks, smartphone tweaks, paper circuits, e-textiles, musical instruments, coding and programming, 3-D printing, and much, much more! Discover how to create: • Brushbot warriors, scribble machines, and balloon hovercrafts • Smartphone illusions, holograms, and projections • Paper circuits, origami, greeting cards, and pop-ups • Dodgeball, mazes, and other interesting Scratch games • Organs, guitars, and percussion instruments • Sewed LED bracelets, art cuffs, and Arduino stuffie • Makey Makey and littleBits gadgets • Programs for plug-and-play and Bluetooth-enabled robots • 3D design and printing projects and enhancements

The Big Book of Maker Skills

The Big Book of Maker Skills
Author: Chris Hackett
Publisher: Weldon Owen International
Total Pages: 562
Release: 2014-11-04
Genre: Technology & Engineering
ISBN: 1681881616

This ultimate guide for tech makers covers everything from hand tools to robots plus essential techniques for completing almost any DIY project. Makers, get ready: This is your must-have guide to taking your DIY projects to the next level. Legendary fabricator and alternative engineer Chris Hackett teams up with the editors of Popular Science to offer detailed instruction on everything from basic wood- and metalworking skills to 3D printing and laser-cutting wizardry. Hackett also explains the entrepreneurial and crowd-sourcing tactics needed to transform your back-of-the-envelope idea into a gleaming finished product. In The Big Book of Maker Skills, readers learn tried-and-true techniques from the shop classes of yore—how to use a metal lathe, or pick the perfect drill bit or saw—and get introduced to a whole new world of modern manufacturing technologies, like using CAD software, printing circuits, and more. Step-by-step illustrations, helpful diagrams, and exceptional photography make this book an easy-to-follow guide to getting your project done.

Creepy & Crawly: Technology Inspried by Animals

Creepy & Crawly: Technology Inspried by Animals
Author: Tessa Miller
Publisher: Triangle Interactive, Inc.
Total Pages: 50
Release: 2020-12-23
Genre: Juvenile Nonfiction
ISBN: 1684521262

Floating through space, a robot crawls along a space station. The skin covering the robot’s parts lets it stick to the metal like a gecko sticks to a tree. This is not science fiction, it is science fact, and the product of a long process of observation, study, and mimicry of the animal world. In Animal Tech: Creepers & Crawlers, readers will learn the story of Geckskin and five other technologies inspired by reptiles and insects. Students will follow the stories of remarkable people working in STEM fields who have developed these life-changing technologies.

The Makerspace Workbench

The Makerspace Workbench
Author: Adam Kemp
Publisher: Maker Media, Inc.
Total Pages: 754
Release: 2013-09-10
Genre: Education
ISBN: 1449355633

Create a dynamic space for designing and building DIY electronic hardware, programming, and manufacturing projects. With this illustrated guide, you’ll learn the benefits of having a Makerspace—a shared space with a set of shared tools—that attracts fellow makers and gives you more resources to work with. You’ll find clear explanations of the tools, software, materials, and layout you need to get started—everything from basic electronics to rapid prototyping technology and inexpensive 3D printers. A Makerspace is the perfect solution for many makers today. While you can get a lot done in a fully-decked out shop, you’ll always have trouble making space for the next great tool you need. And the one thing you really miss out on in a personal shop is the collaboration with other makers. A Makerspace provides you with the best of both worlds. Perfect for any maker, educator, or community, this book shows you how to organize your environment to provide a safe and fun workflow, and demonstrates how you can use that space to educate others.

Makerspaces

Makerspaces
Author: John J. Burke
Publisher: Rowman & Littlefield
Total Pages: 209
Release: 2018-01-23
Genre: Language Arts & Disciplines
ISBN: 1538108194

Makerspaces: A Practical Guide for Librarians, Second Edition is an A–Z guidebook jam-packed with resources, advice, and information to help you develop and fund your own makerspace from the ground up. Learn what other libraries are making, building, and doing in their makerspaces and how you can, too. Readers are introduced to makerspace equipment, new technologies, models for planning and assessing projects, and useful case studies that will equip them with the knowledge to implement their own library makerspaces. This expanded second edition features eighteen brand new library makerspace profiles providing advice and inspiration for how to create your own library makerspace, over twenty new images and figures illustrating maker tools and trends as well as library makerspaces in action and new lists of actual grant and funding sources for library makerspaces.

Violet the Pilot

Violet the Pilot
Author: Steve Breen
Publisher: Penguin
Total Pages: 41
Release: 2016-09-13
Genre: Juvenile Fiction
ISBN: 0425288196

Violet is a science-loving girl inventor with a flair for the air! Fans of Ada Twist, Scientist and Rosie Revere, Engineer will love this classic underdog story by two-time Pulitzer Prize-winning editorial cartoonist Steve Breen. By the time she's two years old, Violet Van Winkle can engineer nearly any appliance in the house. And by eight she's building elaborate flying machines from scratch—mind-boggling contraptions such as the Tubbubbler, the Bicycopter, and the Wing-a-ma-jig. The kids at school tease her, but they have no idea what she's capable of. Maybe she could earn their respect by winning the blue ribbon in the upcoming Air Show. Or maybe something even better will happen—something involving her best-ever invention, a Boy Scout troop in peril, and even the mayor himself! "An engaging story of a spunky girl who follows her dreams . . . Violet is a terrific role model."--School Library Journal

The Art of Tinkering

The Art of Tinkering
Author: Karen Wilkinson
Publisher: Weldon Owen International
Total Pages: 226
Release: 2014-02-04
Genre: Crafts & Hobbies
ISBN: 168188707X

Some of the most creative artists from today’s maker scene discuss their process, workspaces and more in this inspiring guide to tinkering. The Art of Tinkering is an unprecedented celebration of what it means to tinker: to take things apart, explore tools and materials, and build wondrous, wild art that’s part science, part technology, and entirely creative. Join 150+ makers as they share the stories behind their beautiful and bold work—then do some tinkering yourself! This collection of exhibits, artwork, and projects explores a whole new way to learn, in which people expand their knowledge through making and doing, working with readily available materials, getting their hands dirty, collaborating with others, and problem-solving in the most fun sense of the word. Each artist featured in The Art of Tinkering shares their process and the backstory behind their work. Whether it’s dicussing their favorite tools (who knew toenail clippers could be so handy?) or offering a glimpse of their workspaces (you’d be amazed how many electronics tools you can pack into a pantry!), the stories, lessons, and tips in The Art of Tinkering offer a fascinating portrait of today’s maker scene. Artists include: Scott Weaver, Arthur Ganson, Moxie, Tim Hunkin, AnnMarie Thomas, Ranjit Bhatnajar and Jie Qi.

Making Things Move DIY Mechanisms for Inventors, Hobbyists, and Artists

Making Things Move DIY Mechanisms for Inventors, Hobbyists, and Artists
Author: Dustyn Roberts
Publisher: McGraw Hill Professional
Total Pages: 369
Release: 2010-12-06
Genre: Technology & Engineering
ISBN: 0071741682

Get Your Move On! In Making Things Move: DIY Mechanisms for Inventors, Hobbyists, and Artists, you'll learn how to successfully build moving mechanisms through non-technical explanations, examples, and do-it-yourself projects--from kinetic art installations to creative toys to energy-harvesting devices. Photographs, illustrations, screen shots, and images of 3D models are included for each project. This unique resource emphasizes using off-the-shelf components, readily available materials, and accessible fabrication techniques. Simple projects give you hands-on practice applying the skills covered in each chapter, and more complex projects at the end of the book incorporate topics from multiple chapters. Turn your imaginative ideas into reality with help from this practical, inventive guide. Discover how to: Find and select materials Fasten and join parts Measure force, friction, and torque Understand mechanical and electrical power, work, and energy Create and control motion Work with bearings, couplers, gears, screws, and springs Combine simple machines for work and fun Projects include: Rube Goldberg breakfast machine Mousetrap powered car DIY motor with magnet wire Motor direction and speed control Designing and fabricating spur gears Animated creations in paper An interactive rotating platform Small vertical axis wind turbine SADbot: the seasonally affected drawing robot Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.