All That Art
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Author | : Liz Byron |
Publisher | : Cast, Incorporated |
Total Pages | : 100 |
Release | : 2018-10 |
Genre | : Education |
ISBN | : 9781930583375 |
Artist and teacher Liz Byron demonstrates how to design lessons and instruction in the visual arts using the inclusive principles of Universal Design for Learning (UDL). Readers learn to set meaningful goals, measure progress, customize instruction, and engage all learners across grades.
Author | : Suljuk Mustansar Tarar |
Publisher | : |
Total Pages | : 0 |
Release | : 2021 |
Genre | : Art, Pakistani |
ISBN | : 9789693533484 |
Author | : Patrick Bringley |
Publisher | : Simon and Schuster |
Total Pages | : 240 |
Release | : 2023-02-14 |
Genre | : Biography & Autobiography |
ISBN | : 1982163321 |
A best book of the year from New York Public Library, NPR, the Financial Times, Book Riot, and the Sunday Times (London). A fascinating, revelatory portrait of the Metropolitan Museum of Art and its treasures by a former New Yorker staffer who spent a decade as a museum guard. Millions of people climb the grand marble staircase to visit the Metropolitan Museum of Art every year. But only a select few have unrestricted access to every nook and cranny. They’re the guards who roam unobtrusively in dark blue suits, keeping a watchful eye on the two million square foot treasure house. Caught up in his glamorous fledgling career at The New Yorker, Patrick Bringley never thought he’d be one of them. Then his older brother was diagnosed with fatal cancer and he found himself needing to escape the mundane clamor of daily life. So he quit The New Yorker and sought solace in the most beautiful place he knew. To his surprise and the reader’s delight, this temporary refuge becomes Bringley’s home away from home for a decade. We follow him as he guards delicate treasures from Egypt to Rome, strolls the labyrinths beneath the galleries, wears out nine pairs of company shoes, and marvels at the beautiful works in his care. Bringley enters the museum as a ghost, silent and almost invisible, but soon finds his voice and his tribe: the artworks and their creators and the lively subculture of museum guards—a gorgeous mosaic of artists, musicians, blue-collar stalwarts, immigrants, cutups, and dreamers. As his bonds with his colleagues and the art grow, he comes to understand how fortunate he is to be walled off in this little world, and how much it resembles the best aspects of the larger world to which he gradually, gratefully returns. In the tradition of classic workplace memoirs like Lab Girl and Working Stiff, All The Beauty in the World is a surprising, inspiring portrait of a great museum, its hidden treasures, and the people who make it tick, by one of its most intimate observers.
Author | : Mark Sperring |
Publisher | : Gibbs Smith |
Total Pages | : 0 |
Release | : 2018-07-31 |
Genre | : JUVENILE NONFICTION |
ISBN | : 9781423649892 |
There is no single masterpiece in art galleries or with people—we’re all works of art in our own special way! Our skin tones might all vary; we're every shade and hue. Some people think we look surreal, and frankly, yes, we do! But we can make you tilt your head, and see the world anew. Pairing bright and engaging illustrations with relatable rhymes, this beautiful hardbound book celebrates diversity while teaching kids about different styles of art: from prehistoric cave art to surrealism, cubism, pop art, and contemporary art. Includes an appendix that provides brief descriptions of different art styles along with mentions of their most significant works and practitioners to encourage further exploration, including: Stonehenge the bust of Nefertiti Leonardo da Vinci Henri Matisse Joan Miró Rene Magritte Roy Lichtenstein Pauline Boty Rachel Whiteread Steve McQueen Lexile: AD490L
Author | : Mark Clarke |
Publisher | : Archetype Publications |
Total Pages | : 164 |
Release | : 2001 |
Genre | : Art |
ISBN | : |
This volume explores the history and interpretation of mediaeval technical treatises on the arts, and includes a catalogue of over 400 manuscript sources, many of them largely unknown.
Author | : Steve Schneider |
Publisher | : Owl Books |
Total Pages | : 252 |
Release | : 1990 |
Genre | : Humor |
ISBN | : 9780805014853 |
Here is the first comprehensive record of the classic Warner Bros. cartoon studio, wonderfully and richly illustrated in full color. "This comic valentine offers impeccable research, interviews wiuth the animated geniuses who breathed life and laughter into their Looney Tunes, and hundreds of rare illustrations".--Time. 225 full-color illustrations. 100 line drawings.
Author | : Desiderius Orban |
Publisher | : Van Nostrand Reinhold Company |
Total Pages | : 144 |
Release | : 1978 |
Genre | : Art |
ISBN | : |
Author | : Bob Raczka |
Publisher | : Millbrook Press |
Total Pages | : 36 |
Release | : 2009 |
Genre | : Juvenile Nonfiction |
ISBN | : 1580138241 |
Learn about fourteen different artists and their different styles.
Author | : Stephen Duncombe |
Publisher | : OR Books |
Total Pages | : 368 |
Release | : 2021-11-02 |
Genre | : Art |
ISBN | : 9781682192696 |
The Art of Activism is an all-purpose guide to artistic activism, combining the creative power of the arts to move us emotionally with the strategic planning of activism necessary to bring about social change. With contemporary case studies and historical examples, chapters on cultural and cognitive theory, sections on what can be learned from unlikely sources like popular culture and marketing techniques, along with investigations into ethics and evaluation, explorations of the creative process and the importance of utopian thinking, and an attached workbook with over fifty exercises to practice, the co-founders of the Center for Artistic Activism take readers step-by-step through the process of becoming, or becoming even better, artistic activists.
Author | : Andrew Gahan |
Publisher | : CRC Press |
Total Pages | : 624 |
Release | : 2008-10-30 |
Genre | : Art |
ISBN | : 1317441524 |
A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG Artist with an excellent sampling of essential techniques that every 3D artist needs to create stunning game art. Game artists will be able to master the modeling, rendering, rigging, and texturing techniques they need - with advice from Focal's best and brightest authors. Artists can learn hundreds of tips, tricks and shortcuts in Max, Maya, Photoshop, ZBrush - all within the covers of one complete, inspiring reference.