Algorithmic Geometry
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Author | : Jean-Daniel Boissonnat |
Publisher | : Cambridge University Press |
Total Pages | : 548 |
Release | : 1998-03-05 |
Genre | : Computers |
ISBN | : 9780521565295 |
The design and analysis of geometric algorithms have seen remarkable growth in recent years, due to their application in, for example, computer vision, graphics, medical imaging and CAD. The goals of this book are twofold: first to provide a coherent and systematic treatment of the foundations; secondly to present algorithmic solutions that are amenable to rigorous analysis and are efficient in practical situations. When possible, the algorithms are presented in their most general d-dimensional setting. Specific developments are given for the 2- or 3-dimensional cases when this results in significant improvements. The presentation is confined to Euclidean affine geometry, though the authors indicate whenever the treatment can be extended to curves and surfaces. The prerequisites for using the book are few, which will make it ideal for teaching advanced undergraduate or beginning graduate courses in computational geometry.
Author | : Mark de Berg |
Publisher | : Springer Science & Business Media |
Total Pages | : 370 |
Release | : 2013-04-17 |
Genre | : Computers |
ISBN | : 3662042452 |
This introduction to computational geometry focuses on algorithms. Motivation is provided from the application areas as all techniques are related to particular applications in robotics, graphics, CAD/CAM, and geographic information systems. Modern insights in computational geometry are used to provide solutions that are both efficient and easy to understand and implement.
Author | : Franco P. Preparata |
Publisher | : Springer Science & Business Media |
Total Pages | : 413 |
Release | : 2012-12-06 |
Genre | : Mathematics |
ISBN | : 1461210984 |
From the reviews: "This book offers a coherent treatment, at the graduate textbook level, of the field that has come to be known in the last decade or so as computational geometry. ... ... The book is well organized and lucidly written; a timely contribution by two founders of the field. It clearly demonstrates that computational geometry in the plane is now a fairly well-understood branch of computer science and mathematics. It also points the way to the solution of the more challenging problems in dimensions higher than two." #Mathematical Reviews#1 "... This remarkable book is a comprehensive and systematic study on research results obtained especially in the last ten years. The very clear presentation concentrates on basic ideas, fundamental combinatorial structures, and crucial algorithmic techniques. The plenty of results is clever organized following these guidelines and within the framework of some detailed case studies. A large number of figures and examples also aid the understanding of the material. Therefore, it can be highly recommended as an early graduate text but it should prove also to be essential to researchers and professionals in applied fields of computer-aided design, computer graphics, and robotics." #Biometrical Journal#2
Author | : Saugata Basu |
Publisher | : Springer Science & Business Media |
Total Pages | : 602 |
Release | : 2013-03-09 |
Genre | : Mathematics |
ISBN | : 3662053551 |
In this first-ever graduate textbook on the algorithmic aspects of real algebraic geometry, the main ideas and techniques presented form a coherent and rich body of knowledge, linked to many areas of mathematics and computing. Mathematicians already aware of real algebraic geometry will find relevant information about the algorithmic aspects. Researchers in computer science and engineering will find the required mathematical background. This self-contained book is accessible to graduate and undergraduate students.
Author | : Herbert Edelsbrunner |
Publisher | : Springer Science & Business Media |
Total Pages | : 446 |
Release | : 1987-07-31 |
Genre | : Computers |
ISBN | : 9783540137221 |
Computational geometry as an area of research in its own right emerged in the early seventies of this century. Right from the beginning, it was obvious that strong connections of various kinds exist to questions studied in the considerably older field of combinatorial geometry. For example, the combinatorial structure of a geometric problem usually decides which algorithmic method solves the problem most efficiently. Furthermore, the analysis of an algorithm often requires a great deal of combinatorial knowledge. As it turns out, however, the connection between the two research areas commonly referred to as computa tional geometry and combinatorial geometry is not as lop-sided as it appears. Indeed, the interest in computational issues in geometry gives a new and con structive direction to the combinatorial study of geometry. It is the intention of this book to demonstrate that computational and com binatorial investigations in geometry are doomed to profit from each other. To reach this goal, I designed this book to consist of three parts, acorn binatorial part, a computational part, and one that presents applications of the results of the first two parts. The choice of the topics covered in this book was guided by my attempt to describe the most fundamental algorithms in computational geometry that have an interesting combinatorial structure. In this early stage geometric transforms played an important role as they reveal connections between seemingly unrelated problems and thus help to structure the field.
Author | : Ketan Mulmuley |
Publisher | : Prentice Hall |
Total Pages | : 472 |
Release | : 1994 |
Genre | : Computers |
ISBN | : |
For beginning graduate-level courses in computational geometry. This up-to-date and concise introduction to computational geometry with emphasis on simple randomized methods is designed for quick, easy access to beginners.
Author | : Michael Joswig |
Publisher | : Springer Science & Business Media |
Total Pages | : 251 |
Release | : 2013-01-04 |
Genre | : Mathematics |
ISBN | : 1447148177 |
Polyhedral and Algebraic Methods in Computational Geometry provides a thorough introduction into algorithmic geometry and its applications. It presents its primary topics from the viewpoints of discrete, convex and elementary algebraic geometry. The first part of the book studies classical problems and techniques that refer to polyhedral structures. The authors include a study on algorithms for computing convex hulls as well as the construction of Voronoi diagrams and Delone triangulations. The second part of the book develops the primary concepts of (non-linear) computational algebraic geometry. Here, the book looks at Gröbner bases and solving systems of polynomial equations. The theory is illustrated by applications in computer graphics, curve reconstruction and robotics. Throughout the book, interconnections between computational geometry and other disciplines (such as algebraic geometry, optimization and numerical mathematics) are established. Polyhedral and Algebraic Methods in Computational Geometry is directed towards advanced undergraduates in mathematics and computer science, as well as towards engineering students who are interested in the applications of computational geometry.
Author | : Joseph O'Rourke |
Publisher | : Cambridge University Press |
Total Pages | : 396 |
Release | : 1998-10-13 |
Genre | : Computers |
ISBN | : 110726863X |
This is the revised and expanded 1998 edition of a popular introduction to the design and implementation of geometry algorithms arising in areas such as computer graphics, robotics, and engineering design. The basic techniques used in computational geometry are all covered: polygon triangulations, convex hulls, Voronoi diagrams, arrangements, geometric searching, and motion planning. The self-contained treatment presumes only an elementary knowledge of mathematics, but reaches topics on the frontier of current research, making it a useful reference for practitioners at all levels. The second edition contains material on several new topics, such as randomized algorithms for polygon triangulation, planar point location, 3D convex hull construction, intersection algorithms for ray-segment and ray-triangle, and point-in-polyhedron. The code in this edition is significantly improved from the first edition (more efficient and more robust), and four new routines are included. Java versions for this new edition are also available. All code is accessible from the book's Web site (http://cs.smith.edu/~orourke/) or by anonymous ftp.
Author | : Hà Quang Minh |
Publisher | : Springer |
Total Pages | : 216 |
Release | : 2016-10-05 |
Genre | : Computers |
ISBN | : 3319450263 |
This book presents a selection of the most recent algorithmic advances in Riemannian geometry in the context of machine learning, statistics, optimization, computer vision, and related fields. The unifying theme of the different chapters in the book is the exploitation of the geometry of data using the mathematical machinery of Riemannian geometry. As demonstrated by all the chapters in the book, when the data is intrinsically non-Euclidean, the utilization of this geometrical information can lead to better algorithms that can capture more accurately the structures inherent in the data, leading ultimately to better empirical performance. This book is not intended to be an encyclopedic compilation of the applications of Riemannian geometry. Instead, it focuses on several important research directions that are currently actively pursued by researchers in the field. These include statistical modeling and analysis on manifolds,optimization on manifolds, Riemannian manifolds and kernel methods, and dictionary learning and sparse coding on manifolds. Examples of applications include novel algorithms for Monte Carlo sampling and Gaussian Mixture Model fitting, 3D brain image analysis,image classification, action recognition, and motion tracking.
Author | : Sariel Har-Peled |
Publisher | : American Mathematical Soc. |
Total Pages | : 378 |
Release | : 2011 |
Genre | : Computers |
ISBN | : 0821849115 |
Exact algorithms for dealing with geometric objects are complicated, hard to implement in practice, and slow. Over the last 20 years a theory of geometric approximation algorithms has emerged. These algorithms tend to be simple, fast, and more robust than their exact counterparts. This book is the first to cover geometric approximation algorithms in detail. In addition, more traditional computational geometry techniques that are widely used in developing such algorithms, like sampling, linear programming, etc., are also surveyed. Other topics covered include approximate nearest-neighbor search, shape approximation, coresets, dimension reduction, and embeddings. The topics covered are relatively independent and are supplemented by exercises. Close to 200 color figures are included in the text to illustrate proofs and ideas.