Agile Artificial Intelligence in Pharo

Agile Artificial Intelligence in Pharo
Author: Alexandre Bergel
Publisher: Apress
Total Pages: 394
Release: 2020-06-20
Genre: Computers
ISBN: 1484253841

Cover classical algorithms commonly used as artificial intelligence techniques and program agile artificial intelligence applications using Pharo. This book takes a practical approach by presenting the implementation details to illustrate the numerous concepts it explains. Along the way, you’ll learn neural net fundamentals to set you up for practical examples such as the traveling salesman problem and cover genetic algorithms including a fun zoomorphic creature example. Furthermore, Practical Agile AI with Pharo finishes with a data classification application and two game applications including a Pong-like game and a Flappy Bird-like game. This book is informative and fun, giving you source code to play along with. You’ll be able to take this source code and apply it to your own projects. What You Will LearnUse neurons, neural networks, learning theory, and moreWork with genetic algorithms Incorporate neural network principles when working towards neuroevolution Include neural network fundamentals when building three Pharo-based applications Who This Book Is For Coders and data scientists who are experienced programmers and have at least some prior experience with AI or deep learning. They may be new to Pharo programming, but some prior experience with it would be helpful.

Business Intelligence

Business Intelligence
Author: Rachid El Ayachi
Publisher: Springer Nature
Total Pages: 230
Release: 2023-07-11
Genre: Computers
ISBN: 3031378725

This book constitutes the refereed proceedings of the 8th International Conference on Business Intelligence, CBI 2023, which held in Istanbul, Turkey, during July 19–21, 2023. The 15 full papers included in this book were carefully reviewed and selected from 50 submissions. They were organized in topical sections as follows: artificial intelligence and business intelligence; and optimization and decision support.

Pharo by Example

Pharo by Example
Author: Andrew P. Black
Publisher: Lulu.com
Total Pages: 352
Release: 2010-07
Genre: Computers
ISBN: 3952334146

Pharo is a modern open-source development environment for the classic Smalltalk-80 programming language. This book, intended for both students and developers, will guide you gently through the language and tools by means of a series of examples and exercises. We are making this book available to you under the Creative Commons Attribution-ShareAlike 3.0 license. You can either download the PDF for free from PharoByExample.org, or you can buy a softcover copy from lulu.com. (You can also pay for the PDF download from lulu.com, if you would like to make a contribution to this effort.) Additional material is available from the book's web page at PharoByExample.org.

Object Thinking

Object Thinking
Author: David West
Publisher: Pearson Education
Total Pages: 363
Release: 2004
Genre: Computers
ISBN: 0735619654

Object Thinking blends historical perspective, experience, and visionary insight - exploring how developers can work less like the computers they program and more like problem solvers.

Experimentation in Software Engineering

Experimentation in Software Engineering
Author: Claes Wohlin
Publisher: Springer Science & Business Media
Total Pages: 249
Release: 2012-06-16
Genre: Computers
ISBN: 3642290442

Like other sciences and engineering disciplines, software engineering requires a cycle of model building, experimentation, and learning. Experiments are valuable tools for all software engineers who are involved in evaluating and choosing between different methods, techniques, languages and tools. The purpose of Experimentation in Software Engineering is to introduce students, teachers, researchers, and practitioners to empirical studies in software engineering, using controlled experiments. The introduction to experimentation is provided through a process perspective, and the focus is on the steps that we have to go through to perform an experiment. The book is divided into three parts. The first part provides a background of theories and methods used in experimentation. Part II then devotes one chapter to each of the five experiment steps: scoping, planning, execution, analysis, and result presentation. Part III completes the presentation with two examples. Assignments and statistical material are provided in appendixes. Overall the book provides indispensable information regarding empirical studies in particular for experiments, but also for case studies, systematic literature reviews, and surveys. It is a revision of the authors’ book, which was published in 2000. In addition, substantial new material, e.g. concerning systematic literature reviews and case study research, is introduced. The book is self-contained and it is suitable as a course book in undergraduate or graduate studies where the need for empirical studies in software engineering is stressed. Exercises and assignments are included to combine the more theoretical material with practical aspects. Researchers will also benefit from the book, learning more about how to conduct empirical studies, and likewise practitioners may use it as a “cookbook” when evaluating new methods or techniques before implementing them in their organization.

AGILE VISUALIZATION

AGILE VISUALIZATION
Author: Alexandre Bergel
Publisher: Lulu.com
Total Pages: 236
Release: 2016-09-06
Genre: Computers
ISBN: 9781365314094

Crafting a visualization requires short and incremental developments, often costly both in time and effort. Agile Visualization promotes the use of the Pharo interactive development environment to significantly reduce the creation of a visualization. Pharo significantly leverages a visualization development against traditional visualization frameworks and toolkits. This book focuses on the Roassal visualization engine. Agile Visualization first presents the basic and necessary tools to visualize data. The development environment is subsequently described. The book then covers a domain-specific language framework to design and implement expressive and composable visualizations. Several applications are presented, covering epidemiological models, geographical information, network latency, and source code software analysis. Agile Visualization covers aspects that are relevant for practitioners, businesses, and academics to successfully design and implement a visualization.

Enterprise Pharo: a Web Perspective

Enterprise Pharo: a Web Perspective
Author: Damien Cassou
Publisher: Lulu.com
Total Pages: 280
Release: 2016-04-22
Genre: Computers
ISBN: 1326650971

"Enterprise Pharo is the third volume of the series, following Pharo by Example and Deep into Pharo. It covers enterprise libraries and frameworks, and in particular those useful for doing web development. The book is structured in five parts. The first part talks about simple web applications, starting with a minimal web application in chapter 1 on Teapot and then a tutorial on building a more complete web application in chapter 2. Part two deals with HTTP support in Pharo, talking about character encoding in chapter 3, about using Pharo as an HTTP Client (chapter 4) and server (chapter 5), and about using WebSockets (chapter 6). In the third part we discuss the handling of data for the application. Firstly we treat data that is in the form of comma-separated values (CSV) in chapter 7. Secondly and thirdly, we treat JSON (chapter 8) and its Smalltalk counterpart STON (chapter 9). Fourthly, serialization and deserialization of object graphs with Fuel is treated in chapter 10. Lastly, we discuss the Voyage persistence framework and persisting to MongoDB databases in chapter 11. Part four deals with the presentation layer. Chapter 12 shows how to use Mustache templates in Pharo, and chapter 13 talks about programmatic generation of CSS files. The documentation of applications could be written in Pillar, which is presented in chapter 14. How to generate PDF files from the application with Artefact is shown in chapter 15. The fifth part deals with deploying the web application. This is explained in chapter 16 that talks not only about how to build and run the application, but also other important topics like monitoring."--Open Textbook Library

The Book of Ruby

The Book of Ruby
Author: Huw Collingbourne
Publisher: No Starch Press
Total Pages: 404
Release: 2011-07-11
Genre: Computers
ISBN: 1593272944

Ruby is famous for being easy to learn, but most users only scratch the surface of what it can do. While other books focus on Ruby's trendier features, The Book of Ruby reveals the secret inner workings of one of the world's most popular programming languages, teaching you to write clear, maintainable code. You'll start with the basics—types, data structures, and control flows—and progress to advanced features like blocks, mixins, metaclasses, and beyond. Rather than bog you down with a lot of theory, The Book of Ruby takes a hands-on approach and focuses on making you productive from day one. As you follow along, you’ll learn to: –Leverage Ruby's succinct and flexible syntax to maximize your productivity –Balance Ruby's functional, imperative, and object-oriented features –Write self-modifying programs using dynamic programming techniques –Create new fibers and threads to manage independent processes concurrently –Catch and recover from execution errors with robust exception handling –Develop powerful web applications with the Ruby on Rails framework Each chapter includes a "Digging Deeper" section that shows you how Ruby works under the hood, so you'll never be caught off guard by its deceptively simple scoping, multithreading features, or precedence rules. Whether you're new to programming or just new Ruby, The Book of Ruby is your guide to rapid, real-world software development with this unique and elegant language.

Squeak by Example

Squeak by Example
Author: Oscar Nierstrasz
Publisher: Lulu.com
Total Pages: 306
Release: 2009
Genre: Computers
ISBN: 3952334103

Squeak is a modern, open source, fully-featured implementation of the Smalltalk programming language and environment. Squeak is highly portable -- even its virtual machine is written entirely in Smalltalk, making it easy to debug, analyze, and change. Squeak is the vehicle for a wide range of innovative projects from multimedia applications and educational platforms to commercial web development environments. -- Preface.

Hypernaturals Vol. 1

Hypernaturals Vol. 1
Author: Dan Abnett
Publisher: Boom! Studios
Total Pages: 131
Release: 2013-11-20
Genre: Comics & Graphic Novels
ISBN: 1613981600

It is the far future; the human race has finally colonized the galaxy, preserving an era of prosperity that's only possible because of The Hypernaturals. They're a celebrated, galaxy-wide superhero task force that keeps the peace. That is, until they all mysteriously vanish. Now, as the galaxy teeters on the brink of chaos, it's up to a group of retired and long forgotten Hypernaturals -- and their novice recruits -- to save the galaxy from complete destruction. Dan Abnett and Andy Lanning, the superstar writing duo behind ANNIHILATION and THE LEGION, launch an all-new original graphic novel series that takes cosmic super-heroes to a new frontier.