Advanced Java 2 Platform

Advanced Java 2 Platform
Author: Harvey M. Deitel
Publisher:
Total Pages: 1811
Release: 2002
Genre: Computers
ISBN: 9780130895608

This book looks at the exciting world of advanced programming concepts with the three major Java platforms - Java 2 Enterprise Edition (J2EE), Java 2 Standard Edition (J2SE) and Java 2 Micro Edition (J2ME).

Advanced Programming for the Java 2 Platform

Advanced Programming for the Java 2 Platform
Author: Calvin Austin
Publisher: Addison Wesley Longman
Total Pages: 404
Release: 2000
Genre: Computers
ISBN:

Choice Outstanding Academic Title, 2008. The uniqueness of shape as a perceptual property lies in the fact that it is both complex and structured. Shapes are perceived veridically—perceived as they really are in the physical world, regardless of the orientation from which they are viewed. The constancy of the shape percept is the sine qua nonof shape perception; you are not actually studying shape if constancy cannot be achieved with the stimulus you are using. Shape is the only perceptual attribute of an object that allows unambiguous identification. In this first book devoted exclusively to the perception of shape by humans and machines, Zygmunt Pizlo describes how we perceive shapes and how to design machines that can see shapes as we do. He reviews the long history of the subject, allowing the reader to understand why it has taken so long to understand shape perception, and offers a new theory of shape. Until recently, shape was treated in combination with such other perceptual properties as depth, motion, speed, and color. This resulted in apparently contradictory findings, which made a coherent theoretical treatment of shape impossible. Pizlo argues that once shape is understood to be unique among visual attributes and the perceptual mechanisms underlying shape are seen to be different from other perceptual mechanisms, the research on shape becomes coherent and experimental findings no longer seem to contradict each other. A single theory of shape perception is thus possible, and Pizlo offers a theoretical treatment that explains how a three-dimensional shape percept is produced from a two-dimensional retinal image, assuming only that the image has been organized into two-dimensional shapes. Pizlo focuses on discussion of the main concepts, telling the story of shape without interruption. Appendixes provide the basic mathematical and computational information necessary for a technical understanding of the argument. References point the way to more in-depth reading in geometry and computational vision.

Advanced J2EE Platform Development

Advanced J2EE Platform Development
Author: Torbjörn Dahlén
Publisher: Prentice Hall Professional
Total Pages: 216
Release: 2004
Genre: Computers
ISBN: 9780130449122

A proven Java(TM)-based approach to standardizing and streamlining legacy migration This book focuses on the key challenges developers face when using the Java 2 platform Enterprise Edition (J2EE) to encapsulate legacy applications for delivery in a multi-tier Internet environment. Leading Sun architects Torbjoern Dahlen and Thorbioern Fritzon show how to standardize encapsulation using an integration tier that shields the J2EE elements of an application from the properties and demands of its legacy elements. Using this approach, enterprises can promote reuse, accelerate legacy migration projects, and make the most of their COBOL/mainframe and Java expertise. Above all, they can take portability beyond hardware and operating systems, systematically migrating virtually any legacy system without extensive redesign or reprogramming.Presents a pragmatic approach to domain modeling for legacy application migrationPromotes reuse and portability through a standardized, fine-grained domain object modelShows how to streamline the transformation of domain models to working systemsIntroduces a proven, pattern-based J2EE application architecture for Internet-enabling legacy systemsIncludes superior algorithms for object queries, data cleansing and merging, and artificial XA support Advanced J2EE Platform Development presents detailed examples and sample code, including a start-to-finish case study that demonstrates integration between three different legacy systems.

How to Design Programs, second edition

How to Design Programs, second edition
Author: Matthias Felleisen
Publisher: MIT Press
Total Pages: 793
Release: 2018-05-25
Genre: Computers
ISBN: 0262344122

A completely revised edition, offering new design recipes for interactive programs and support for images as plain values, testing, event-driven programming, and even distributed programming. This introduction to programming places computer science at the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process, presenting program design guidelines that show the reader how to analyze a problem statement, how to formulate concise goals, how to make up examples, how to develop an outline of the solution, how to finish the program, and how to test it. Because learning to design programs is about the study of principles and the acquisition of transferable skills, the text does not use an off-the-shelf industrial language but presents a tailor-made teaching language. For the same reason, it offers DrRacket, a programming environment for novices that supports playful, feedback-oriented learning. The environment grows with readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks. This second edition has been completely revised. While the book continues to teach a systematic approach to program design, the second edition introduces different design recipes for interactive programs with graphical interfaces and batch programs. It also enriches its design recipes for functions with numerous new hints. Finally, the teaching languages and their IDE now come with support for images as plain values, testing, event-driven programming, and even distributed programming.

Core Java, Volume II

Core Java, Volume II
Author: Cay S. Horstmann
Publisher: Addison-Wesley Professional
Total Pages: 945
Release: 2024-07-15
Genre: Computers
ISBN: 0135371732

The Classic Guide to Advanced Java Programming: Fully Updated for Java 21 Core Java is the leading no-nonsense tutorial and reference for experienced programmers who want to write robust Java code for real-world applications. Now, Core Java, Volume II: Fundamentals, Thirteenth Edition, has been revised to cover the new features and enhancements in the Java 21 long-term support release. As always, all chapters have been completely updated, outdated material has been removed, and the new APIs are covered in detail. This volume focuses on the advanced topics that a programmer needs to know for professional software development and includes authoritative coverage of enterprise programming, networking, databases, security, internationalization, and native methods, as well as complete chapters on the Streams, XML, Date and Time, Scripting, and Compilation APIs. In addition, the chapters on Swing and Graphics cover techniques that are applicable to both client-side user interfaces and server-side generation of graphics and images. Cay S. Horstmann clearly explains sophisticated new features with depth and completeness and demonstrates how to use them to build professional-quality applications. Horstmann's thoroughly tested sample code reflects modern Java style and best practices. The examples are carefully crafted for easy understanding and maximum practical value, so you can rely on them to jump-start your own programs. Master advanced techniques, idioms, and best practices for writing reliable Java code Make the most of enhanced Java I/O APIs, object serialization, and regular expressions Connect to network services, harvest web data with the HTTP/2 client, and serve data with the built-in web server or implement your own server Process code via the Scripting and Compiler APIs Work with the Date and Time API, including recent refinements Leverage the Java security model, user authentication, and the security library's cryptographic functions Preview powerful new APIs for accessing "foreign" functions and memory "This is the definitive reference and instructional work for Java and the Java ecosystem." --Andrew Binstock, Java Magazine See Core Java, Volume I: Fundamentals, Thirteenth Edition, for expert coverage of Java programming fundamentals, including objects, generics, collections, lambda expressions, concurrency, and functional programming. Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.

Component Development for the Java Platform

Component Development for the Java Platform
Author: Stuart Dabbs Halloway
Publisher: Addison-Wesley Professional
Total Pages: 360
Release: 2002
Genre: Computers
ISBN: 9780201753066

Fra bagsiden: As a platform, Java defines the services needed to connect binary components at runtime safely and reliably. To truly take advantage of alle Java has to offer, you must consider not just development, but also deployment, and not just objects, but also components. The book delves into the component-oriented features of the Java platform, thoroughly discussing class loading, refelction, serialization, native interoperation and code generation.

Core Java 2

Core Java 2
Author: Cay S. Horstmann
Publisher: Prentice Hall
Total Pages: 1002
Release: 2005
Genre: Computers
ISBN: 9780131118263

Completely revised edition of the best-selling book on advanced Java features for experienced programmers. Thoroughly updated for J2SE 5.0.

Advance Java

Advance Java
Author: Gajendra Gupta
Publisher: Firewall Media
Total Pages: 338
Release: 2006
Genre: Java (Computer program language)
ISBN: 9788170089407

Advanced Java 2 Development for Enterprise Applications

Advanced Java 2 Development for Enterprise Applications
Author: Clifford J. Berg
Publisher: Prentice Hall PTR
Total Pages: 0
Release: 2000
Genre: Application software
ISBN: 9780130848758

This book focuses on five hot research directions in 3D model analysis and processing in computer science: compression, feature extraction, content-based retrieval, irreversible watermarking and reversible watermarking.