Object-Oriented Graphics Programming in C++

Object-Oriented Graphics Programming in C++
Author: Roger T. Stevens
Publisher: Academic Press
Total Pages: 519
Release: 2014-05-10
Genre: Computers
ISBN: 1483268438

Object-Oriented Graphics Programming in C++ provides programmers with the information needed to produce realistic pictures on a PC monitor screen. The book is comprised of 20 chapters that discuss the aspects of graphics programming in C++. The book starts with a short introduction discussing the purpose of the book. It also includes the basic concepts of programming in C++ and the basic hardware requirement. Subsequent chapters cover related topics in C++ programming such as the various display modes; displaying TGA files, and the vector class. The text also tackles subjects on the processing of objects; how the ray tracing process works; how to put the program together and compile and run it; and animation. Computer programmers will find the book very useful.

Virtual Reality Excursions with Programs in C

Virtual Reality Excursions with Programs in C
Author: Christopher D. Watkins
Publisher: Academic Press
Total Pages: 536
Release: 2014-05-10
Genre: Technology & Engineering
ISBN: 1483268470

Virtual Reality Excursions with Programs in C provides the history, theory, principles and an account of the milestones in the development of virtual reality technology. The book is organized into five chapters. The first chapter explores the applications in the vast field of virtual reality. The second chapter presents a brief history of the field and its founders. Chapter 3 discusses human perception and how it works. Some interesting notes and much of the hot debate in the field are covered in Chapter 4. The fifth chapter describes many of the complexities involved in implementing virtual environments on real equipment. Computer scientists and programmers will find the book interesting.

3D Graphics Programming in Windows

3D Graphics Programming in Windows
Author: Philip H. Taylor
Publisher: Addison Wesley Longman
Total Pages: 904
Release: 1994
Genre: Computers
ISBN:

This exciting book/disk package completely outfits the serious programmer for 3D graphics work in Windows. It explains 3D graphics programming fundamentals from a Windows perspective. Readers will understand the Windows graphic interface and how they can use a graphics library to create sophisticated graphics applications. Disk contains a professional 3D graphics library for Windows.

FUNDAMENTALS OF COMPUTER GRAPHICS AND MULTIMEDIA

FUNDAMENTALS OF COMPUTER GRAPHICS AND MULTIMEDIA
Author: D. P. MUKHERJEE
Publisher: PHI Learning Pvt. Ltd.
Total Pages: 194
Release: 1998-01-01
Genre: Computers
ISBN: 8120314468

Intended as a textbook for students of computer science and management, this study strives to bring the concept of multimedia and computer graphics into a single volume. The book covers most of the scan conversion algorithms and other necessary ingredients for realistic rendering, such as techniques of image clipping, illumination and shading. It lays down the fundamental principles of computer graphics and provides the methodologies and algorithms, which act as building blocks of advanced animation and rendering techniques. The emphasis is clearly on explaining the techniques and the mathematical basis. The book also gives an introductory level description on graphics and audio and video hardware, which is sufficient for understanding some of the intricacies in these fields. Since graphics are best learnt with the help of computer implementation of the graphics algorithm, the pseudocodes and problems at the ends of chapters will encourage readers to implement some of the interesting applications of graphics.

The Waite Group's Microsoft Macro Assembler Bible

The Waite Group's Microsoft Macro Assembler Bible
Author: Nabajyoti Barkakati
Publisher: Prentice Hall
Total Pages: 980
Release: 1992
Genre: Computers
ISBN:

This book explores all of the new features including improved data types support, enhanced macro capabilities, single-pass operation, and a low-level optimizer. Also, any programmer using BASIC, C, FORTRAN will now be able to move their programs easily into the DOS environment with the excellent tutorial and reference material.