Advanced Android 4 Games

Advanced Android 4 Games
Author: Vladimir Silva
Publisher: Apress
Total Pages: 299
Release: 2013-07-30
Genre: Computers
ISBN: 1430240601

"Wolfenstein 3D"-like and "Doom"-like game apps are some of the classic Android games presented in the original edition of this book. Since their release, Android has progressed with the debut of Android 4.0, adding better fonts, new User Interface and Experience (UI/UX) APIs, tablet considerations, multi-touch capabilities, multi-tasking, faster performance, and much more to the Android game app development repertoire. Multi-touch code gives these games and their players dynamic input and exchange ability, for a more realistic arcade game experience. Faster and better performance offers game players a more seamless, fun arcade experience like never before on Android. There is also improved native C/C++ integration with Android's NDK as well, which makes coding, compiling, and converting both productive and efficient with gains in app performance. With actionable real-world source, Advanced Android 4 Games shows you how to build more sophisticated and addictive Android games, harnessing the power of these recent advancements. Coverage of the new UI, UX, multi-touch and multi-tasking features available with Android 4.0. Learn other techniques for improving the game playing experience including Wi-Fi tethering, better multi-tasking, new and better streaming Web video using WebM, and more. By combining the elegant object-oriented features of Java and the raw power of C, there is no limit to the types of games that you can build for the platform, such as the "Quake 3D"-like game app case study in this book. You'll definitely have fun, and perhaps you'll even make some money. Enjoy!

Advanced Android Application Development

Advanced Android Application Development
Author: Joseph Annuzzi (Jr.)
Publisher: Pearson Education
Total Pages: 610
Release: 2015
Genre: Computers
ISBN: 0133892387

"This book--a renamed new edition of Android Wireless Application Development, Volume II--is the definitive guide to advanced commercial-grade Android development, updated for the latest Android SDK. The book serves as a reference for the Android API."--

Beginning Android 4 Games Development

Beginning Android 4 Games Development
Author: Mario Zechner
Publisher: Apress
Total Pages: 685
Release: 2012-01-25
Genre: Computers
ISBN: 1430239883

Beginning Android 4 Games Development offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game that works on Android 4.0 and earlier devices. This will give you everything you need to branch out and write your own Android games. The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android 4 Games Development will help you kick-start your project. The book will guide you through the process of making several example games for the Android platform, and involves a wide range of topics: The fundamentals of Android game development targeting Android 1.5-4.0+ devices The Android platform basics to apply those fundamentals in the context of making a game The design of 2D and 3D games and their successful implementation on the Android platform

Practical Quantum Computing for Developers

Practical Quantum Computing for Developers
Author: Vladimir Silva
Publisher: Apress
Total Pages: 358
Release: 2018-12-12
Genre: Computers
ISBN: 1484242181

Write algorithms and program in the new field of quantum computing. This book covers major topics such as the physical components of a quantum computer: qubits, entanglement, logic gates, circuits, and how they differ from a traditional computer. Also, Practical Quantum Computing for Developers discusses quantum computing in the cloud using IBM Q Experience including: the composer, quantum scores, experiments, circuits, simulators, real quantum devices, and more. You’ll be able to run experiments in the cloud on a real quantum device. Furthermore, this book shows you how to do quantum programming using the QISKit (Quantum Information Software Kit), Python SDK, and other APIs such as QASM (Quantum Assembly). You’ll learn to write code using these languages and execute it against simulators (local or remote) or a real quantum computer provided by IBM’s Q Experience. Finally, you’ll learn the current quantum algorithms for entanglement, random number generation, linear search, integer factorization, and others. You’ll peak inside the inner workings of the Bell states for entanglement, Grover’s algorithm for linear search, Shor’s algorithm for integer factorization, and other algorithms in the fields of optimization, and more. Along the way you’ll also cover game theory with the Magic Square, an example of quantum pseudo-telepathy where parties sharing entangled states can be observed to have some kind of communication between them. In this game Alice and Bob play against a referee. Quantum mechanics allows Alice and Bob to always win! By the end of this book, you will understand how this emerging technology provides massive parallelism and significant computational speedups over classical computers, and will be prepared to program quantum computers which are expected to replace traditional computers in the data center. What You Will LearnUse the Q Experience Composer, the first-of-its-kind web console to create visual programs/experiments and submit them to a quantum simulator or real device on the cloud Run programs remotely using the Q Experience REST API Write algorithms that provide superior performance over their classical counterparts Build a Node.js REST client for authenticating, listing remote devices, querying information about quantum processors, and listing or running experiments remotely in the cloud Create a quantum number generator: The quintessential coin flip with a quantum twist Discover quantum teleportation: This algorithm demonstrates how the exact state of a qubit (quantum information) can be transmitted from one location to another, with the help of classical communication and quantum entanglement between the sender and receiver Peek into single qubit operations with the classic game of Battleships with a quantum twist Handle the counterfeit coin problem: a classic puzzle that consists of finding a counterfeit coin in a beam balance among eight coins in only two turns Who This Book Is For Developers and programmers interested in this new field of computing.

Professional Android 4 Application Development

Professional Android 4 Application Development
Author: Reto Meier
Publisher: John Wiley & Sons
Total Pages: 866
Release: 2012-04-05
Genre: Computers
ISBN: 1118237226

Developers, build mobile Android apps using Android 4 The fast-growing popularity of Android smartphones and tablets creates a huge opportunities for developers. If you're an experienced developer, you can start creating robust mobile Android apps right away with this professional guide to Android 4 application development. Written by one of Google's lead Android developer advocates, this practical book walks you through a series of hands-on projects that illustrate the features of the Android SDK. That includes all the new APIs introduced in Android 3 and 4, including building for tablets, using the Action Bar, Wi-Fi Direct, NFC Beam, and more. Shows experienced developers how to create mobile applications for Android smartphones and tablets Revised and expanded to cover all the Android SDK releases including Android 4.0 (Ice Cream Sandwich), including all updated APIs, and the latest changes to the Android platform. Explains new and enhanced features such as drag and drop, fragments, the action bar, enhanced multitouch support, new environmental sensor support, major improvements to the animation framework, and a range of new communications techniques including NFC and Wi-Fi direct. Provides practical guidance on publishing and marketing your applications, best practices for user experience, and more This book helps you learn to master the design, lifecycle, and UI of an Android app through practical exercises, which you can then use as a basis for developing your own Android apps.

The Semiotics of Architecture in Video Games

The Semiotics of Architecture in Video Games
Author: Gabriele Aroni
Publisher: Bloomsbury Publishing
Total Pages: 193
Release: 2022-09-08
Genre: Literary Criticism
ISBN: 1350152323

Video games are among the most popular media on the planet, and billions of people inhabit these virtual worlds on a daily basis. This book investigates the architecture of video games, the buildings, roads and cities in which gamers play out their roles. Examining both the aesthetic aspects and symbolic roles of video game architecture as they relate to gameplay, Gabriele Aroni tackles a number of questions, including: - How digital architecture relates to real architecture - Where the inspiration for digital gaming architecture comes from, and how it moves into new directions - How the design of virtual architecture influences gameplay and storytelling. Looking at how architecture in video games communicates and interacts with players, this book combines semiotics and architecture theory to display how architecture is used in a variety of situations, with different aims and results. Using case studies from NaissanceE, Assassin's Creed II and Final Fantasy XV, The Semiotics of Architecture in Video Games discusses the techniques used to create successful virtual spaces and proposes a framework to analyse video game architecture, ultimately explaining how to employ architectural solutions in video games in a systematic and effective way.

ADVANCED ANDROID DEVELOPMENT

ADVANCED ANDROID DEVELOPMENT
Author: ARCHIT JOSHI RAVI KIRAN PAGIDI OM GOEL PROF. (DR) ARPIT JAIN
Publisher: DeepMisti Publication
Total Pages: 221
Release: 2024-10-10
Genre: Computers
ISBN: 936044670X

In The Fast-Paced World Of Mobile Technology, Android Development Has Emerged As One Of The Most Dynamic And Rewarding Fields For Developers And Businesses Alike. This Book, Advanced Android Development: From Architecture To Monetization, Is Designed To Guide Readers Through The Complexities Of Building Sophisticated Android Applications While Exploring The Opportunities To Generate Revenue Through Strategic Monetization. Our Goal Is To Provide Readers With Both The Technical Knowledge And Practical Insights Needed To Excel In Modern Android Development. This Book Covers A Comprehensive Range Of Topics, From Understanding The Architecture That Underpins Android Applications To The Various Monetization Strategies That Can Be Implemented. We Delve Into Essential Concepts Such As Advanced App Architecture Patterns, Efficient Memory Management, And Integration Of Third-Party Services. Moreover, We Explore Methods For Implementing Monetization Models Like In-App Purchases, Advertisements, And Subscriptions, Ensuring That Developers Can Make Informed Decisions About How To Profit From Their Creations. To Ensure The Relevance And Practicality Of This Guide, We Have Drawn On The Latest Trends And Best Practices In The Android Ecosystem. Whether You're A Student, An Experienced Developer, Or Someone Interested In The Business Aspects Of App Development, This Book Will Offer Valuable Insights Into Every Stage Of The Android Development Lifecycle. Topics Are Presented In A Clear And Structured Manner, Enabling Readers To Apply The Knowledge Gained Directly To Their Own Projects. The Motivation For This Book Stems From The Recognition Of Android's Unparalleled Role In The Mobile App Market And The Growing Need For Developers To Master Not Just The Technical Aspects Of App Building, But Also The Business Strategies That Can Lead To Successful App Monetization. We Extend Our Heartfelt Gratitude To Everyone Who Has Contributed To This Project, Especially Those Who Have Fostered Innovation And Knowledge Sharing In The Android Development Community. We Hope This Book Will Be A Valuable Resource For Anyone Looking To Advance Their Android Development Skills And Build Profitable Apps. The Knowledge And Strategies Shared Within These Pages Aim To Empower Developers To Succeed In Both The Technical And Business Facets Of App Development. Thank You For Embarking On This Journey With Us. Authors

Practical Android 4 Games Development

Practical Android 4 Games Development
Author: Jerome DiMarzio
Publisher: Apress
Total Pages: 316
Release: 2012-01-24
Genre: Computers
ISBN: 143024030X

Practical Android 4 Games Development continues your journey to becoming a hands-on Android game apps developer. This title guides you through the process of designing and developing game apps that work on both smartphones and tablets, thanks to the new Android SDK 4.0 which merges the User Interface and Experience APIs and more. The author, J.F. DiMarzio, has written eight books, including Android: A Programmer's Guide—the first Android book approved by Google—recently updated and translated for sale in Japan. He has an easy-to-read, concise, and logical writing style that is well suited for teaching complex technologies like the Java-based Android. From 2D-based casual games to 3D OpenGL-based first-person shooters, you find that learning how to create games on the fastest growing mobile platform has never been easier. Create 2D and 3D games for Android 4.0 phones and tablets such and the Motorola Xoom Build your own reusable “black box” for game development Easy-to-follow examples make creating the sample games a hands-on experience

Smartland Korea

Smartland Korea
Author: Dal Yong Jin
Publisher: University of Michigan Press
Total Pages: 239
Release: 2017-02-20
Genre: Social Science
ISBN: 0472122614

The dramatic advancement of cellphone technology has fundamentally changed our daily lives. Smartphones and their applications have created new capital for information and communication technology corporations and changed the way people communicate. Because of an interesting awareness of the significance for digital economy and people’s daily culture, many countries, from the U.S. to China, have massively invested in the smartphone industries since the early 21st century. Among them, South Korea has become one of the centers for technology development and digital culture, although the country was once lagging behind in the penetration of the phones and their apps. Yet within the last few years, the country has taken a big step toward their goal of becoming a ‘mobile game wonderland’ by appropriating smartphones and it now exists as a curious test-bed for the future of smartphone technology. Smartland Korea, as the first attempt to comprehensively analyze mobile communication in the context of Korean smartphones, looks into a largely neglected focus of inquiry, a localized mobile landscape, with particular reference to young Koreans’ engagement with their devices and applications. Dal Yong Jin focuses not only on the celebratory achievement of technological advancement, but also the significance of social milieu in the development of the smartphones. He situates the emergence of smartphones within the growth of mobile technologies and overall telecommunications industries embedded in Korea’s information and communication technologies. The book examines the technology’s innovation and the evolution, the digital economy through the lens of political economy, and the youth culture embedded in the Korean smartphone context.

Unity 2022 Mobile Game Development

Unity 2022 Mobile Game Development
Author: John P. Doran
Publisher: Packt Publishing Ltd
Total Pages: 480
Release: 2023-06-30
Genre: Computers
ISBN: 1804619949

Get started with mobile game development with this practical, illustrated guide on how to use Unity 2022 and C# to build cross-platform mobile games and add augmented reality features to your projects Key Features Create, deploy, and monetize immersive mobile games on Android and iOS with Unity 2022 Integrate augmented reality in your mobile projects to add real-world elements to your games Explore step-by-step instructions and a demo game project to kickstart your game development journey Book DescriptionUnity is a well-established player in the mobile game development sphere, and its new release, Unity 2022, is packed with new, exciting features. In Unity 2022 Mobile Game Development, Third Edition, you'll get to grips with the Unity game engine by building a mobile game and publishing it on the most popular mobile app stores as well as exploring the all-new features. This book provides a comprehensive and practical approach to mobile game development, helping you build an endless runner game. Starting with setting up a simple Unity project for mobile development, you’ll delve into various essential aspects needed to successfully create and publish your game. You’ll acquire a range of skills, such as incorporating touch gestures, monetizing your game with Unity Ads and in-app purchases, designing an intuitive UI, and seamlessly integrating social media functionalities. Additionally, you’ll gain valuable insights into player preferences and behavior using Unity's analytics tools. You’ll also explore features of augmented reality in Unity 2022, enhancing your game's appeal. By the end of this book, you’ll be well-equipped to reap the power of Unity 2022 to build, optimize, and publish robust cross-platform mobile games with C#, as well as widening your skill set and enhancing your credentials as a game developer.What you will learn Design responsive UIs for your mobile games Detect collisions, receive user input, and create player movements Create interesting gameplay elements using mobile device input Add custom icons and presentation options Keep players engaged by using Unity s mobile notification package Integrate social media into your projects Add augmented reality features to your game for real-world appeal Make your games juicy with post-processing and particle effects Who this book is for If you are a game developer or mobile developer looking to learn Unity and employ it to build mobile games for iOS and Android, then this Unity book is for you. Prior knowledge of C# and Unity will be beneficial but isn’t mandatory.