Adobe Captivate CS 6 Companion

Adobe Captivate CS 6 Companion
Author: Cathy Wilson
Publisher:
Total Pages: 360
Release: 2012-06-21
Genre:
ISBN: 9781477682180

See v3 edition published 8/26/12. Learn Captivate 6 with this enhanced, full color e-reading book with clear step-by-step examples. This version has been rewritten to reflect over 250 Captivate v6 screen prints and call out all differences between Captivate 6 and 5.5. The new material includes the extensive recording chapter with a walk through example as well as an updated index that also highlights Captivate 6 features. Chapter 2 introduces new features in Captivate 6 leading to the detailed sections in each chapter. Organized in an easy-to-follow guide including: * Step-by-step tutorials * Hands-on exercises * Clear examples * Practical knowledge and tips * Comprehensive hyperlinked index If you need to create engaging and fun presentations and training for traditional devices or tablets, smart phones, eReaders or even smart TVs ... this book is for you. 347 pages

Premiere Pro CS6 Digital Classroom

Premiere Pro CS6 Digital Classroom
Author: Jerron Smith
Publisher: John Wiley & Sons
Total Pages: 354
Release: 2012-11-30
Genre: Computers
ISBN: 1118553004

You have a personal tutor in the Digital Classroom If you want expert instruction that fits into your schedule, the Digital Classroom series delivers. Expert instructors guide you through 11 lessons, helping you learn essential Premiere Pro CS6 skills at your own speed. Full-color, step-by-step instructions in the book are enhanced with video tutorials at the companion Web site digitalclassroombooks.com. With this Digital Classroom training package, you have your own private instructor showing you the easiest way to learn Premiere Pro CS6. Import video, audio, and still images and edit them together on the Timeline Add transitions and effects to your video to make your projects more engaging and appealing Automatically stabilize shaky footage with the Warp Stabilizer Animate layered Photoshop files to create onscreen graphics Create text and titles using the built-in Premiere Pro Titler Use Adobe Encore to author your projects to disk or for web distribution Note: Video tutorials and other supplementary materials are not included as part of the e-book file, but are available for download after purchase. Instructions are located in the "Starting Up" section.

E-learning Uncovered

E-learning Uncovered
Author: Diane Elkins
Publisher: Createspace Independent Publishing Platform
Total Pages: 0
Release: 2012
Genre: Adobe Captivate
ISBN: 9781479169719

Want it in full-color? Check out the Kindle version! The E-Learning Uncovered series is designed to give you the maximum amount of information in the minimum amount of time. You'll learn about virtually every check box, every menu, and every option in Adobe Captivate 6 for PC. But we don't just tell you HOW to check that box or click that menu (that's the easy part), we also tell you WHY you might or might not want to. Brand new users will walk step-by-step through every aspect of building great e-learning in Captivate. Intermediate users will learn how to use more advanced features, such as effects, actions, variables, and advanced actions--all in one book! Everyone will benefit from the special tips and insider secrets that let you do more and save time. Look for: Design Tips: instructional design, graphic design, and usability tips that give you insight on how to implement the different features of the software. Power Tips: advanced tips and secrets that can help you take your production to the next level. Time Savers: software shortcuts and ways to streamline your production efforts and save you time. Bright Ideas: special explanations and ideas for getting more out of the software. Cautions: "lessons learned the hard way" that you can use to avoid common problems. Web Resources: the free companion website includes useful resources such as reference guides, screencasts, and practice files.

Adobe Creative Cloud All-in-One For Dummies

Adobe Creative Cloud All-in-One For Dummies
Author: Jennifer Smith
Publisher: John Wiley & Sons
Total Pages: 768
Release: 2021-03-10
Genre: Computers
ISBN: 1119724163

Fly higher in your Creative Cloud Adobe Creative Cloud makes the most popular tools used by designers, photographers, and other creative professionals accessible in a single place. Adobe Creative Cloud All-in-One For Dummies is the ultimate one-stop reference guide for how to use them all. Whatever gets your creative juices flowing, you'll find the in-depth guidance required to deliver the results you want, from polishing-up photos and images to creating illustrations and designs. And once your assets are just how you want them, you can pick up best practices for managing and publishing via the amazing Adobe Bridge. Written by pro designers for those getting started with this powerful set of tools, this book gives you an overview of Creative Cloud and step-by-step coverage of the major applications—InDesign, Illustrator, Photoshop, Acrobat Pro, and Adobe XD, and Adobe Bridge—in seven mini-books that take you from the basics to more advanced topics. You'll also discover how to get your work noticed by building personal galleries and displaying your creative wares. Find the essentials on the top tools in Adobe Creative Cloud Build and enhance your design skills Protect your documents with Acrobat Pro Get the most out of each program with insider tips Whatever your skill level and project needs, you'll find the essentials you need to demystify these complex programs and the knowledge to make your work shine even more brightly through the Cloud!

E-learning Methodologies

E-learning Methodologies
Author: Beatrice Ghirardini
Publisher: Food & Agriculture Organization of the UN (FAO)
Total Pages: 0
Release: 2011
Genre: Education
ISBN: 9789251070970

The "E-Learning Methodologies" guide will support professionals involved in the design and development of e-learning projects and products. The guide reviews the basic concepts of e-learning with a focus on adult learning, and introduces the various activities and roles involved in an e-learning project. The guide covers methodologies and tips for creating interactive content and for facilitating online learning, as well as some of the technologies used to create and deliver e-learning.

Gaming Rhythms

Gaming Rhythms
Author: Tom Apperley
Publisher: Lulu.com
Total Pages: 169
Release: 2011-06-16
Genre: Computers
ISBN: 908160211X

"Global gaming networks are heterogenous collectives of localized practices, not unified commercial products. Shifting the analysis of digital games to local specificities that build and perform the global and general, Gaming Rhythms employs ethnographic work conducted in Venezuela and Australia to account for the material experiences of actual game players. This book explores the materiality of digital play across diverse locations and argues that the dynamic relation between the everyday life of the player and the experience of digital game play can only be understood by examining play-practices in their specific situations." -- Website.

Captivate

Captivate
Author: Vanessa Van Edwards
Publisher: Penguin
Total Pages: 322
Release: 2017-04-25
Genre: Business & Economics
ISBN: 0399564500

Do you feel awkward at networking events? Do you wonder what your date really thinks of you? Do you wish you could decode people? You need to learn the science of people. As a human behavior hacker, Vanessa Van Edwards created a research lab to study the hidden forces that drive us. And she’s cracked the code. In Captivate, she shares shortcuts, systems, and secrets for taking charge of your interactions at work, at home, and in any social situation. These aren’t the people skills you learned in school. This is the first comprehensive, science backed, real life manual on how to captivate anyone—and a completely new approach to building connections. Just like knowing the formulas to use in a chemistry lab, or the right programming language to build an app, Captivate provides simple ways to solve people problems. You’ll learn, for example… · How to work a room: Every party, networking event, and social situation has a predictable map. Discover the sweet spot for making the most connections. · How to read faces: It’s easier than you think to speed-read facial expressions and use them to predict people’s emotions. · How to talk to anyone: Every conversation can be memorable—once you learn how certain words generate the pleasure hormone dopamine in listeners. When you understand the laws of human behavior, your influence, impact, and income will increase significantly. What’s more, you will improve your interpersonal intelligence, make a killer first impression, and build rapport quickly and authentically in any situation—negotiations, interviews, parties, and pitches. You’ll never interact the same way again.

Teach Yourself VISUALLY iPhone 8, iPhone 8 Plus, and iPhone X

Teach Yourself VISUALLY iPhone 8, iPhone 8 Plus, and iPhone X
Author: Guy Hart-Davis
Publisher: John Wiley & Sons
Total Pages: 324
Release: 2017-10-26
Genre: Computers
ISBN: 1119439604

Know your new iPhone from the inside-out with 900 color screen shots! Teach Yourself VISUALLY iPhone is your ultimate guide to getting the most out of your iPhone! Apple's graphics-driven iOS is perfect for visual learners, so this book uses a visual approach to show you everything you need to know to get up and running—and much more. Full-color screen shots walk you step-by-step through setup, customization, and everything your iPhone can do. Whether you are new to the iPhone or have just upgraded to the 7s, 7s Plus, or 8, this book helps you discover your phone's full functionality and newest capabilities. Stay in touch by phone, text, email, FaceTime Audio or FaceTime Video calls, or social media; download and enjoy books, music, movies, and more; take, edit, and manage photos; track your health, fitness, and habits; organize your schedule, your contacts, and your commitments; and much more! The iPhone is designed to be user-friendly, attractive, and functional. But it is capable of so much more than you think—don't you want to explore the possibilities? This book walks you through iOS visually to help you stay in touch, get things done, and have some fun while you're at it! Get to know iOS with 900 full-color screen shots Master the iPhone's basic functions and learn the latest features Customize your iPhone to suit your needs and get optimal performance Find the apps and services that can make your life easier The iPhone you hold in your hand represents the pinnacle of mobile technology, and is a masterpiece of industrial design. Once you get to know it, you'll never be without it. Teach Yourself VISUALLY iPhone is your personal map for exploring your new tech companion.

Game Architecture and Design

Game Architecture and Design
Author: Andrew Rollings
Publisher: New Riders Publishing
Total Pages: 964
Release: 2004
Genre: Computers
ISBN: 9780735713635

A guide to computer game design, architecture, and management explores the application of design principles, shares the experiences of game programmers, and offers an overview of game development software.