Action Games

Action Games
Author: Arthur Peter Martin Bieri
Publisher: AuthorHouse
Total Pages: 64
Release: 2016-08-10
Genre: Games & Activities
ISBN: 1524611212

Action Games contains more than forty games that the teacher can use to enrich her activity period. Many of the games require no special materials; others call for readily obtainable equipment, such as whistles, balloons, volleyballs, playground balls, tennis balls, and masking tape. The directions for each game suggest whether it should be played indoors or outdoors.

Action Games

Action Games
Author: Julianna Helt
Publisher: North Star Editions, Inc.
Total Pages: 35
Release: 2023-08-01
Genre: Juvenile Nonfiction
ISBN: 163738727X

Learn the history and common features of action games. Short paragraphs of easy-to-read text and plenty of colorful photos make reading simple and exciting. The book also includes a table of contents, fun facts, sidebars, comprehension questions, a glossary, an index, and a list of resources for further reading.

Action-Adventure Games

Action-Adventure Games
Author: Kirsty Holmes
Publisher: Game On!
Total Pages: 0
Release: 2019
Genre: Juvenile Nonfiction
ISBN: 9780778752608

"So, you like to take on a character and interact with other RPG buddies? Role-Playing Games will help readers up their skills, explore further, and load up on more loot. They'll also love learning about game designers and innovators and how they made a lifestyle into a life"--Provided by publisher.

Fundamentals of Action and Arcade Game Design

Fundamentals of Action and Arcade Game Design
Author: Ernest Adams
Publisher: New Riders
Total Pages: 71
Release: 2014-03-11
Genre: Computers
ISBN: 0133811646

You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the action and arcade genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the action and arcade genre and shows you how to use the right techniques to create fun and challenging experiences for your players.

The Beginners Guide To Action and Adventure Games

The Beginners Guide To Action and Adventure Games
Author: Cora Pollard
Publisher: IMU Ventures Publishing
Total Pages: 36
Release:
Genre: Games & Activities
ISBN:

The genres of video games had categorized the game on its own mechanics including other details. Among these video game genres or categories, there are 2 well known genres that are most discussed. These are the Role Playing games and Action/Adventure games. They were around for a long period of time. Each of them has been working on game and plot mechanics, along with one’s respective strength. But this time, people are becoming more indulged with adventure games. There are various aspects surrounding this subject and it is time to have a clear understanding about the reason behind other persons’ great fascination and involvement in this genre. Get all the info you need here. Let Us Know What You Think!

Indoor Action Games for Elementary Children

Indoor Action Games for Elementary Children
Author: David R. Foster
Publisher: Addison Wesley
Total Pages: 0
Release: 1989
Genre: Indoor games
ISBN: 9780134591247

Contains over two hundred indoor activities and action games for elementary children including movement and aerobic activities, relays, cooperative challenges.

Game-based Learning in Action

Game-based Learning in Action
Author: Matthew Farber
Publisher: New Literacies and Digital Epistemologies
Total Pages: 0
Release: 2018
Genre: Educational games
ISBN: 9781433144745

Matthew Farber's Game-Based Learning in Action: How an Expert Affinity Group Teaches with Games showcases how one affinity group of K12 educators--known as "The Tribe"--teaches with games.

Game Theory in Action

Game Theory in Action
Author: Stephen Schecter
Publisher: Princeton University Press
Total Pages: 288
Release: 2016-04-05
Genre: Business & Economics
ISBN: 0691167656

The essential textbook for learning game theory strategies Game Theory in Action is a textbook about using game theory across a range of real-life scenarios. From traffic accidents to the sex lives of lizards, Stephen Schecter and Herbert Gintis show students how game theory can be applied in diverse areas including animal behavior, political science, and economics. The book's examples and problems look at such fascinating topics as crime-control strategies, climate-change negotiations, and the power of the Oracle at Delphi. The text includes a substantial treatment of evolutionary game theory, where strategies are not chosen through rational analysis, but emerge by virtue of being successful. This is the side of game theory that is most relevant to biology; it also helps to explain how human societies evolve. Aimed at students who have studied basic calculus and some differential equations, Game Theory in Action is the perfect way to learn the concepts and practical tools of game theory. Aimed at students who have studied calculus and some differential equations Examples are drawn from diverse scenarios, ranging from traffic accidents to the sex lives of lizards A substantial treatment of evolutionary game theory Useful problem sets at the end of each chapter