Abstracting Reality

Abstracting Reality
Author: Mark J. P. Wolf
Publisher: University Press of America
Total Pages: 340
Release: 2000
Genre: Art
ISBN: 9780761816683

The first three sections of this book cover the emergence of digital technology, the effects of digital technology on art and culture, and the ways that this technology has positioned itself among all forms of media. Wolf (communication, Concordia U. Wisconsin) concludes with a somewhat more esoteric section that broadens the scope, examining the ways that digital technology effects people's perception of their environment and the ways that it "mediates and abstracts the indexical linkages between the observer and observed."Annotation copyrighted by Book News, Inc., Portland, OR

The Gamification of Learning and Instruction

The Gamification of Learning and Instruction
Author: Karl M. Kapp
Publisher: John Wiley & Sons
Total Pages: 340
Release: 2012-05-01
Genre: Business & Economics
ISBN: 1118096347

"Karl has written the definitive guide to gamification, which itself is accessible and engaging. He brings trends to life and illustrates the principles of gamification through numerous examples from real-world games.... There is no doubt that 'gamification' is an important and powerful weapon in the arsenal for learning, marketing, and behavior change of any kind. This book is a valuable guide for all who are trying to understand or adopt these important design principles." —FROM THE FOREWORD BY KEVIN KRUSE Games create engagement—the corner-stone of any positive learning experience. With the growing popularity of digital games and game-based interfaces, it is essential that gamification be part of every learning professional's tool box. In this comprehensive resource, international learning expert Karl M. Kapp reveals the value of game-based mechanics to create meaningful learning experiences. Drawing together the most current information and relevant research in one resource, The Gamification of Learning and Instruction shows how to create and design games that are effective and meaningful for learners. Kapp introduces, defines, and describes the concept of gamification and then dissects several examples of games to determine the elements that provide the most positive results for the players. He explains why these elements are critical to the success of learning. The Gamification of Learning and Instruction is based on solid research and the author includes peer-reviewed results from dozens of studies that offer insights into why game-based thinking and mechanics makes for vigorous learning tools. Not all games or gamification efforts are the same, the gamification of learning and instruction requires matching instructional content with the right game mechanics and game thinking. Moving beyond the theoretical considerations, the author explores how to design and develop gamification efforts. Kapp discusses how to create a successful game design document and includes a model for managing the entire game and gamification design process. The Gamification of Learning and Instruction provides learning professional with the help they need to put the power of game design to work. Follow Karl on his widely-read "Kapp Notes" blog at www.kaplaneduneering.com/kappnotes/

Spirits in the Material World

Spirits in the Material World
Author: Gilbert G. Germain
Publisher: Rowman & Littlefield
Total Pages: 246
Release: 2009
Genre: Philosophy
ISBN: 9780739133682

Spirits in the Material World: The Challenge of Technology provocatively argues that technology is best understood as an otherworldly or spiritual force. Under its influence, humans are fast becoming spirit-like creatures, beings who assume their bodies are incidental to what it means to be human and the "real world" an accidental quality of the human condition. Technology authorizes such an understanding and legitimates a manner of action that obscures the centrality of embodiment and its significance. Gil Germain challenges many of the assumptions underpinning the technological worldview through a reading of leading contemporary theorists who have addressed the interconnection between technology and disembodiment. The book both reveals and contests the multifarious ways in which technology's spiritual thrust is manifested in contemporary thought and practice. While respecting technology's hold on modernity and its predisposition toward disembodiment, Germain gives important reasons why this inclination toward spiritizaiion ought to be resisted and what shape this resistance must take if it is to be meaningful. Gil Germain is associate professor of political studies at the University of Prince Edward Book jacket.

Simulation Modeling of Forest Landscape Disturbances

Simulation Modeling of Forest Landscape Disturbances
Author: Ajith H. Perera
Publisher: Springer
Total Pages: 324
Release: 2015-07-27
Genre: Science
ISBN: 3319198092

Forest landscape disturbances are a global phenomenon. Simulation models are an important tool in understanding these broad scale processes and exploring their effects on forest ecosystems. This book contains a collection of insights from a group of ecologists who address a variety of processes: physical disturbances such as drought, wind, and fire; biological disturbances such as defoliating insects and bark beetles; anthropogenic influences; interactions among disturbances; effects of climate change on disturbances; and the recovery of forest landscapes from disturbances—all from a simulation modeling perspective. These discussions and examples offer a broad synopsis of the state of this rapidly evolving subject.

Modelling Command and Control

Modelling Command and Control
Author: Neville A. Stanton
Publisher: CRC Press
Total Pages: 227
Release: 2017-10-23
Genre: Technology & Engineering
ISBN: 1317094867

Since its inception, just after the Second World War, Human Factors research has paid special attention to the issues surrounding human control of systems. Command and control environments continue to represent a challenging domain for human factors research. Modelling Command and Control takes a broad view of command and control research, to include C2 (command and control), C3 (command, control and communication), and C4 (command, control, communication and computers) as well as human supervisory control paradigms. The book presents case studies in diverse military applications (for example, land, sea and air) of command and control. The book explores the differences and similarities in the land, sea and air domains; the theoretical and methodological developments, approaches to system and interface design, and the workload and situation awareness issues involved. It places the role of humans as central and distinct from other aspects of the system. Using extensive case study material, Modelling Command and Control demonstrates how the social and technical domains interact, and why each require equal treatment and importance in the future.

Film

Film
Author: Nitzan Ben-Shaul
Publisher: Berg
Total Pages: 184
Release: 2007-01-01
Genre: Performing Arts
ISBN: 1847886086

Film: The Key Concepts presents a coherent, clear and exciting overview of film theory for beginning readers. The book takes the reader through the often conflicting analyses that make up film theory, illustrating arguments with examples from mainstream and independent films. Concise and comprehensive, the book guides the reader through realism, formalism, structuralism, semiotics, Marxism, psychoanalysis, feminism, cognitivism, post-colonialism, postmodernism, gender and queer film theory, stardom and film audience research. The book as a whole provides a complete overview of the evolution of film theory. Throughout, the analysis is illustrated with lively boxed studies of key mainstream and independent films. Bulleted chapter summaries, questions and guides to further reading are also provided.

Simulation Conceptual Modeling

Simulation Conceptual Modeling
Author: Jeffrey Strickland
Publisher: Lulu.com
Total Pages: 299
Release: 2011-10-27
Genre: Technology & Engineering
ISBN: 1105181626

Simulation Conceptual Modeling explores several system analysis methods and conceptual modeling techniques. It also discusses appropriate tools that may be used to assist with conceptual modeling. In addition, it discusses how to evaluate the quality of a conceptual model. Some commonly used conceptual modeling techniques and methods include; Data Flow Modeling, Entity Relationship Modeling, Event-Drive Process Chain, Joint Application Development, Place/Transition Net Modeling, State Transition Modeling, Object Role Modeling, and Unified Modeling Language (UML).

The Passion of Pier Paolo Pasolini

The Passion of Pier Paolo Pasolini
Author: Sam Rohdie
Publisher: Bloomsbury Publishing
Total Pages: 382
Release: 2019-07-25
Genre: Biography & Autobiography
ISBN: 1839020415

. . . a keen and brilliant critical account of Pasolini's films and writings . . . --Italica Rohdie's personal, idiosyncratic critical style is backed up by serious scholarly research, as the rich bibliography attests. This is one of the most original recent additions to the ever-growing literature on Pasolini. --Choice . . . refreshingly personal and full of unpredictable tangents. --Film Quarterly Sam Rohdie has written a personal, wonderfully lucid account of Pier Paolo Pasolini's cinema and literature.

Geoarchaeology

Geoarchaeology
Author: Carlos Cordova
Publisher: Bloomsbury Publishing
Total Pages: 320
Release: 2018-08-30
Genre: Social Science
ISBN: 1838608605

Geoarchaeology is traditionally concerned with reconstructing the environmental aspects of past societies using the methods of the earth sciences. The field has been steadily enriched by scholars from a diversity of disciplines and much has happened as the importance of global perspectives on environmental change has emerged. Carlos Cordova, provides a fully up-to-date account of geoarchaeology that reflects the important changes that have occurred in the past four decades. Innovative features include: the development of the human-ecological approach and the impact of technology on this approach; how the diversity of disciplines contributes to archaeological questions; frontiers of archaeology in the deep past, particularly the Anthropocene; the geoarchaeology of the contemporary past; the emerging field of ethno-geoarchaeology; the role of geoarchaeology in global environmental crises and climate change.

Aesthetics and Revolution

Aesthetics and Revolution
Author: Greg Dawes
Publisher: U of Minnesota Press
Total Pages: 252
Release: 1993
Genre: Poetry
ISBN: 9780816621460

Not a primer in aesthetics and revolution nor in Nicaraguan poetry, but rather a theoretical and sociohistorical intervention on aesthetics, revolution, and Marxism revised from its presentation as the author's doctoral dissertation (U. of Washington, 1990). Assumes some familiarity with the histori