A World of Computers and Coding

A World of Computers and Coding
Author: Clive Gifford
Publisher: Out of This World
Total Pages: 0
Release: 2023-07-30
Genre: Juvenile Nonfiction
ISBN: 9781502668820

Many young readers have an interest and computers and coding, and they can deepen their knowledge of these topics with this creative look at computer science. With each turn of the page, they discover short, focused sections of text and informative sidebars placed around large, vibrant images. From full-color photographs and detailed diagrams to graphic organizers that break down a number of essential topics, these images enhance the learning experience and keep readers engaged. In addition, a fun activity is included for a hands-on approach to this high-interest area of STEM.

Code

Code
Author: Charles Petzold
Publisher: Microsoft Press
Total Pages: 563
Release: 2022-08-02
Genre: Computers
ISBN: 0137909292

The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.

The World Computer

The World Computer
Author: Jonathan Beller
Publisher: Duke University Press
Total Pages: 209
Release: 2021-01-22
Genre: Philosophy
ISBN: 1478012706

In The World Computer Jonathan Beller forcefully demonstrates that the history of commodification generates information itself. Out of the omnipresent calculus imposed by commodification, information emerges historically as a new money form. Investigating its subsequent financialization of daily life and colonization of semiotics, Beller situates the development of myriad systems for quantifying the value of people, objects, and affects as endemic to racial capitalism and computation. Built on oppression and genocide, capital and its technical result as computation manifest as racial formations, as do the machines and software of social mediation that feed racial capitalism and run on social difference. Algorithms, derived from for-profit management strategies, conscript all forms of expression—language, image, music, communication—into the calculus of capital such that even protest may turn a profit. Computational media function for the purpose of extraction rather than ameliorating global crises, and financialize every expressive act, converting each utterance into a wager. Repairing this ecology of exploitation, Beller contends, requires decolonizing information and money, and the scripting of futures wagered by the cultural legacies and claims of those in struggle.

Computers and the World of the Future

Computers and the World of the Future
Author: Martin Greenberger
Publisher: Cambridge, Mass. : M.I.T. Press, [1964, reprinted 1968]
Total Pages: 376
Release: 1964
Genre: Business
ISBN:

Writers including Vannevar Bush and Herbert A. Simon discuss the impact of the computer in its first twenty years. Writers discuss the extraordinary growth of the computer in its first twenty years and its use in fields as diverse as medicine and economics, management and physics. Employed in areas once thought to be exclusively the province of the human mind, the computer rendered profound changes in the traditional ways and means of decision making. Contributors C.P. Snow, Walter A. Rosenblith, Norbert Wiener, Vannevar Bush, Herbert A. Simon, Howard W. Johnson, Marvin L. Minsky, Peter Elias, J. C. R. Licklider, Elting E. Morison, Philip M. Morse, Jay W. Forrester, Grace M. Hopper, Alan J. Perlis, John R. Pierce, Robert C. Sprague, Claude E. Shannon, Charles C. Holt, John G. Kemeny, Donald J. Marquis, Gene M. Amdahl, Sidney S. Alexander, Robert M. Fano, and others

Lift-The-Flap Computers and Coding

Lift-The-Flap Computers and Coding
Author: Rosie Dickins
Publisher: Usborne Books
Total Pages: 0
Release: 2023-11-14
Genre:
ISBN: 9781805070665

Flaps to lift on every page reveal what goes on inside a computer, how coding works and how computers talk to each other across the internet. The principles of coding, from simple commands to algorithms, are explained with a treasure hunt game and puzzles, and there are examples of programs in the coding language Scratch(TM). Includes internet links to specially selected websites where children can discover more coding ideas, tips and games.

Coding and Computers

Coding and Computers
Author: Anna Claybourne
Publisher: Parragon
Total Pages: 0
Release: 2016-11-22
Genre:
ISBN: 9781474845243

Discover the facts and do the activities with 300 stickers in this Discovery Kids Factivity Coding and Computers activity book.

Emmy in the Key of Code

Emmy in the Key of Code
Author: Aimee Lucido
Publisher: Versify
Total Pages: 417
Release: 2019
Genre: Juvenile Fiction
ISBN: 0358040825

Sixth-grader Emmy tries to find her place in a new school and to figure out how she can create her own kind of music using a computer.

My Mother Was a Computer

My Mother Was a Computer
Author: N. Katherine Hayles
Publisher: University of Chicago Press
Total Pages: 302
Release: 2010-03-15
Genre: Literary Criticism
ISBN: 0226321495

We live in a world, according to N. Katherine Hayles, where new languages are constantly emerging, proliferating, and fading into obsolescence. These are languages of our own making: the programming languages written in code for the intelligent machines we call computers. Hayles's latest exploration provides an exciting new way of understanding the relations between code and language and considers how their interactions have affected creative, technological, and artistic practices. My Mother Was a Computer explores how the impact of code on everyday life has become comparable to that of speech and writing: language and code have grown more entangled, the lines that once separated humans from machines, analog from digital, and old technologies from new ones have become blurred. My Mother Was a Computer gives us the tools necessary to make sense of these complex relationships. Hayles argues that we live in an age of intermediation that challenges our ideas about language, subjectivity, literary objects, and textuality. This process of intermediation takes place where digital media interact with cultural practices associated with older media, and here Hayles sharply portrays such interactions: how code differs from speech; how electronic text differs from print; the effects of digital media on the idea of the self; the effects of digitality on printed books; our conceptions of computers as living beings; the possibility that human consciousness itself might be computational; and the subjective cosmology wherein humans see the universe through the lens of their own digital age. We are the children of computers in more than one sense, and no critic has done more than N. Katherine Hayles to explain how these technologies define us and our culture. Heady and provocative, My Mother Was a Computer will be judged as her best work yet.

The Computer Book

The Computer Book
Author: Simson L Garfinkel
Publisher: Union Square + ORM
Total Pages: 739
Release: 2019-01-15
Genre: Computers
ISBN: 1454926228

An illustrated journey through 250 milestones in computer science, from the ancient abacus to Boolean algebra, GPS, and social media. With 250 illustrated landmark inventions, publications, and events—encompassing everything from ancient record-keeping devices to the latest computing technologies—The Computer Book takes a chronological journey through the history and future of computer science. Two expert authors, with decades of experience working in computer research and innovation, explore topics including: the Sumerian abacus * the first spam message * Morse code * cryptography * early computers * Isaac Asimov’s laws of robotics * UNIX and early programming languages * movies * video games * mainframes * minis and micros * hacking * virtual reality * and more “What a delight! A fast trip through the computing landscape in the company of friendly tour guides who know the history.” —Harry Lewis, Gordon McKay Professor of Computer Science, Harvard University

Coding in Computers

Coding in Computers
Author: Elizabeth Noll
Publisher: Bellwether Media
Total Pages: 24
Release: 2019-08-01
Genre: Juvenile Nonfiction
ISBN: 168103574X

From typing your name to playing a song, everything you do on computers uses code. But how do computers understand what we’re telling them? This engaging title introduces young readers to programming languages, binary code, and the history of early programming.