Architectural Systems

Architectural Systems
Author: Ezra D. Ehrenkrantz
Publisher: McGraw-Hill Companies
Total Pages: 266
Release: 1989
Genre: Architecture
ISBN:

Ten case studies demonstrate ways to coordinate the architectural and engineering components in complex buildings to make the different elements (structural, electrical, mechanical, and architectural) function as an integrated whole. Treats residential, academic, and medical facilities. No bibliography. Annotation copyrighted by Book News, Inc., Portland, OR

Getting Design Right

Getting Design Right
Author: Peter L. Jackson
Publisher: CRC Press
Total Pages: 394
Release: 2009-09-22
Genre: Computers
ISBN: 1439811164

Filling a new need in engineering education, Getting Design Right: A Systems Approach integrates aspects from both design and systems engineering to provide a solid understanding of the fundamental principles and best practices in these areas. Through examples, it encourages students to create an initial product design and project plan.Classroom-te

Integrated Buildings

Integrated Buildings
Author: Leonard R. Bachman
Publisher: John Wiley & Sons
Total Pages: 494
Release: 2004-01-27
Genre: Architecture
ISBN: 047146774X

An "anatomical" study of building systems integration with guidelines for practical applications Through a systems approach to buildings, Integrated Buildings: The Systems Basis of Architecture details the practice of integration to bridge the gap between the design intentions and technical demands of building projects. Analytic methods are introduced that illustrate the value, benefit, and application of systems integration, as well as guidelines for selecting technical systems in the conceptual, schematic, and design development stages of projects. Landmark structures such as Eero Saarinen's John Deere Headquarters, Renzo Piano's Kansai International Airport, Glenn Murcutt's Magney House, and Richard Rogers's Lloyd's of London headquarters are presented as part of an extensive collection of case studies organized into seven categories: Laboratories Offices Pavilions Green Architecture High Tech Architecture Airport Terminals Residential Architecture Advanced material is provided on methods of integration, including an overview of integration topics, the systems basis of architecture, and the integration potential of various building systems. An expanded case study of Ibsen Nelsen's design for the Pacific Museum of Flight is used to demonstrate case study methods for tracing integration through any work of architecture. Visually enhanced with more than 300 illustrations, diagrams, and photographs, Integrated Buildings: The Systems Basis of Architecture is a valuable reference guide for architecture and civil engineering students, as well as architects, engineers, and other professionals in the construction industry.

Advanced Game Design

Advanced Game Design
Author: Michael Sellers
Publisher: Addison-Wesley Professional
Total Pages: 624
Release: 2017-10-30
Genre: Computers
ISBN: 0134669452

In Advanced Game Design, pioneering game designer and instructor Michael Sellers situates game design practices in a strong theoretical framework of systems thinking, enabling designers to think more deeply and clearly about their work, so they can produce better, more engaging games for any device or platform. Sellers offers a deep unifying framework in which practical game design best practices and proven systems thinking theory reinforce each other, helping game designers understand what they are trying to accomplish and the best ways to achieve it. Drawing on 20+ years of experience designing games, launching game studios, and teaching game design, Sellers explains: What games are, and how systems thinking can help you think about them more clearly How to systematically promote engagement, interactivity, and fun What you can learn from MDA and other game design frameworks How to create gameplay and core loops How to design the entire player experience, and how to build game mechanics that work together to create that experience How to capture your game’s “big idea” and Unique Selling Proposition How to establish high-level and background design and translate it into detailed design How to build, playtest, and iterate early prototypes How to build your game design career in a field that keeps changing at breakneck speed

Game Thinking

Game Thinking
Author: Amy Jo Kim
Publisher: Gamethinking.IO
Total Pages: 214
Release: 2018-05-25
Genre: Games
ISBN: 9780999788547

During her time working on genre-defining games like The Sims, Rock Band, and Ultima Online, Amy Jo learned that customers stick with products that help them get better at something they care about, like playing an instrument or leading a team. Amy Jo has used her insights from gaming to help hundreds of companies like Netflix, Disney, The New York Times, Ubisoft and Happify innovate faster and smarter, and drive long-term engagement.

The Systems Approach to Building

The Systems Approach to Building
Author: Preechaya Sittipunt
Publisher:
Total Pages: 396
Release: 1984
Genre:
ISBN:

The new demand for building and the problems generated by this demand confronting the building industry have become more complex as a result of increasing social change, evolution of industrialization and inadequacy of traditional methods to cope with new needs and problems. Accordingly, the building industry has conscientiously directed itself towards a more efficient and economical use of limited resources and available technology on the basis of science-based procedures. In this thesis, the so-called "Systems Approach" is perceived as an effective methodology to solve problems in the building industry, leading to its improved performance, if the process using the systems approach is properly developed and appropriately used. Its application requires the application and the requisites of disciplined and scientific methods, management and orderly operation of planning, design, procurement and construction, including change in many traditional procedures. This study aims at the development of an approach to systems building embracing its theoretical, conceptual and practical framework, and looking at the various facets which must be approached with caution in its development. The process is developed as an integral aspect of the systems approach based on performance requirements as a strong tool to procure a specified building system, in compliance with user requirements as a primary concern. Throughout the study, the focus is on the differences between system procedures and traditional procedures. Examples from the real systems programs are included.

Complex Enterprise Architecture

Complex Enterprise Architecture
Author: John D. McDowall
Publisher: Apress
Total Pages: 164
Release: 2019-02-07
Genre: Computers
ISBN: 1484243064

Implement successful and cost-effective enterprise architecture projects. This book provides a new approach to developing enterprise architecture based on the idea of emergent behaviors—where instead of micromanaging system implementation, the enterprise architecture effort establishes clear goals and leaves the details to the implementation teams. System development efforts are measured based on their contribution to achieving business goals instead of implementing specific (possibly outdated) requirements. Most enterprise architecture initiatives employ one of the existing system architecture frameworks such as Zachman or The Open Group Architecture Framework, but these are not well-suited for enterprise architecture in a modern, agile organization. The new approach presented in this book is based on the author’s experience with large enterprise architecture efforts. The approach leverages research into complex adaptive systems and emergent behaviors, where a few simple rules result in complex and efficient enterprise behaviors. Simplifying the task of establishing and maintaining the enterprise architecture cuts the costs of building and maintaining the architecture and frees up those resources for more productive pursuits. System implementers are given the freedom to rapidly adapt to changing user needs without the blessing of the enterprise modeling priesthood, and the architecture is transformed from a static pile of obscure models and documents into an operational framework that can be actively used to manage an enterprise’s resources to better achieve business goals. The enterprise architect is free to stop focusing on building and maintaining models and start focusing on achieving business goals. What You’ll Learn Refocus enterprise architecture on business needs by eliminating most of the enterprise-level models Delegate tasks to the development teams who do system implementation Document business goals, establish strategies for achieving those goals, and measure progress toward those goals Measure the results and gauge whether the enterprise architecture is achieving its goals Utilize appropriate modeling techniques that can be effectively used in an enterprise architecture Who This Book Is For Architecture practitioners and architecture managers: Practitioners are experienced architects who have used existing frameworks such as Zachman, and have experience with formal architecture modeling and/or model-based system engineering; managers are responsible for managing an enterprise architecture project and either have experience with enterprise architecture projects that were ineffective or are looking for a different approach that will be more cost-effective and allow for more organizational agility. Government program managers looking for a different approach to make enterprise architecture more relevant and easier to implement will also find this book of value.