A Stochastic Pursuit Evasion Differential Game On A Torus
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Author | : Y. Yavin |
Publisher | : Elsevier |
Total Pages | : 352 |
Release | : 2014-06-28 |
Genre | : Mathematics |
ISBN | : 1483295931 |
Twenty papers are devoted to the treatment of a wide spectrum of problems in the theory and applications of dynamic games with the emphasis on pursuit-evasion differential games. The problem of capturability is thoroughly investigated, also the problem of noise-corrupted (state) measurements. Attention is given to aerial combat problems and their attendant modelling issues, such as variable speed of the combatants, the three-dimensionality of physical space, and the combat problem, i.e. problems related to 'role determination'.
Author | : |
Publisher | : |
Total Pages | : 512 |
Release | : 1987 |
Genre | : Research |
ISBN | : |
Author | : |
Publisher | : |
Total Pages | : 1346 |
Release | : 1985 |
Genre | : Aeronautics |
ISBN | : |
Author | : |
Publisher | : |
Total Pages | : 338 |
Release | : 1987 |
Genre | : Mechanics, Applied |
ISBN | : |
Author | : |
Publisher | : |
Total Pages | : 678 |
Release | : 1988 |
Genre | : Documentation |
ISBN | : |
Author | : |
Publisher | : |
Total Pages | : 1574 |
Release | : 2004 |
Genre | : Mathematics |
ISBN | : |
Author | : Michiel Hazewinkel |
Publisher | : Springer Science & Business Media |
Total Pages | : 743 |
Release | : 2013-12-01 |
Genre | : Mathematics |
ISBN | : 9400903650 |
This ENCYCLOPAEDIA OF MATHEMATICS aims to be a reference work for all parts of mathe matics. It is a translation with updates and editorial comments of the Soviet Mathematical Encyclopaedia published by 'Soviet Encyclopaedia Publishing House' in five volumes in 1977-1985. The annotated translation consists of ten volumes including a special index volume. There are three kinds of articles in this ENCYCLOPAEDIA. First of all there are survey-type articles dealing with the various main directions in mathematics (where a rather fine subdivi sion has been used). The main requirement for these articles has been that they should give a reasonably complete up-to-date account of the current state of affairs in these areas and that they should be maximally accessible. On the whole, these articles should be understandable to mathematics students in their first specialization years, to graduates from other mathematical areas and, depending on the specific subject, to specialists in other domains of science, en gineers and teachers of mathematics. These articles treat their material at a fairly general level and aim to give an idea of the kind of problems, techniques and concepts involved in the area in question. They also contain background and motivation rather than precise statements of precise theorems with detailed definitions and technical details on how to carry out proofs and constructions. The second kind of article, of medium length, contains more detailed concrete problems, results and techniques.
Author | : |
Publisher | : |
Total Pages | : 810 |
Release | : 1987 |
Genre | : Physics |
ISBN | : |
Author | : Anna R. Karlin |
Publisher | : American Mathematical Soc. |
Total Pages | : 400 |
Release | : 2017-04-27 |
Genre | : Mathematics |
ISBN | : 1470419823 |
We live in a highly connected world with multiple self-interested agents interacting and myriad opportunities for conflict and cooperation. The goal of game theory is to understand these opportunities. This book presents a rigorous introduction to the mathematics of game theory without losing sight of the joy of the subject. This is done by focusing on theoretical highlights (e.g., at least six Nobel Prize winning results are developed from scratch) and by presenting exciting connections of game theory to other fields such as computer science (algorithmic game theory), economics (auctions and matching markets), social choice (voting theory), biology (signaling and evolutionary stability), and learning theory. Both classical topics, such as zero-sum games, and modern topics, such as sponsored search auctions, are covered. Along the way, beautiful mathematical tools used in game theory are introduced, including convexity, fixed-point theorems, and probabilistic arguments. The book is appropriate for a first course in game theory at either the undergraduate or graduate level, whether in mathematics, economics, computer science, or statistics. The importance of game-theoretic thinking transcends the academic setting—for every action we take, we must consider not only its direct effects, but also how it influences the incentives of others.
Author | : Tamer Basar |
Publisher | : |
Total Pages | : |
Release | : 19?? |
Genre | : Differential games |
ISBN | : 9783319273358 |
Résumé : "This will be a two-part handbook on Dynamic Game Theory and part of the Springer Reference program. Part I will be on the fundamentals and theory of dynamic games. It will serve as a quick reference and a source of detailed exposure to topics in dynamic games for a broad community of researchers, educators, practitioners, and students. Each topic will be covered in 2-3 chapters with one introducing basic theory and the other one or two covering recent advances and/or special topics. Part II will be on applications in fields such as economics, management science, engineering, biology, and the social sciences."