A Crossed Reality

A Crossed Reality
Author: Gerald Pruett
Publisher: CCB Publishing
Total Pages: 308
Release: 2012-07-03
Genre: Fiction
ISBN: 1927360803

Randy, a Harvard student who was ahead of his time in the field of science, set out to prove to his professor that alternate realities were more than science fiction nonsense, and while doing so, he had inadvertently caused himself and six of his friends to switch bodies with their alternate selves of another reality. To make matters worse for Randy's six friends, Randy, the only one of the seven who could correct the crossed reality, wasn't attending Harvard nor was he in his hometown. About the Author Gerald Pruett was born and raised in St. Louis. His interest in writing spans many years and is a contributor to Fan-Fiction on the internet. Continually striving to improve his writing, Gerald is currently working on his next project. Other books by Gerald Pruett include Legacy: The Mark of Merlin and Legacy: Phoenix and the Dark Star.

The Transreal

The Transreal
Author: Micha Cárdenas
Publisher:
Total Pages: 204
Release: 2011
Genre: Aesthetics, Modern
ISBN: 9780983915249

The Transreal: Political Aesthetics of Crossing Realities explores the use of multiple simultaneous realities as a medium in contemporary art, including mixed reality, augmented reality and alternate reality approaches. Building on the notion of "trans" from transgender, signifying the crossing of boundaries, the book proposes that transreal aesthetics cross the boundaries created by a proliferation of conceptions of reality that occurred as a result of postmodern theory and emerging technologies.

Innovative Learning Environments in STEM Higher Education

Innovative Learning Environments in STEM Higher Education
Author: Jungwoo Ryoo
Publisher: Springer Nature
Total Pages: 148
Release: 2021-03-11
Genre: Social Science
ISBN: 303058948X

As explored in this open access book, higher education in STEM fields is influenced by many factors, including education research, government and school policies, financial considerations, technology limitations, and acceptance of innovations by faculty and students. In 2018, Drs. Ryoo and Winkelmann explored the opportunities, challenges, and future research initiatives of innovative learning environments (ILEs) in higher education STEM disciplines in their pioneering project: eXploring the Future of Innovative Learning Environments (X-FILEs). Workshop participants evaluated four main ILE categories: personalized and adaptive learning, multimodal learning formats, cross/extended reality (XR), and artificial intelligence (AI) and machine learning (ML). This open access book gathers the perspectives expressed during the X-FILEs workshop and its follow-up activities. It is designed to help inform education policy makers, researchers, developers, and practitioners about the adoption and implementation of ILEs in higher education.

Extended Reality in Practice

Extended Reality in Practice
Author: Bernard Marr
Publisher: John Wiley & Sons
Total Pages: 275
Release: 2021-07-26
Genre: Business & Economics
ISBN: 1119695171

WINNER AT THE BUSINESS BOOK AWARDS 2022 - SPECIALIST BUSINESS BOOK CATEGORY. As one of the leading business trends today, extended reality (XR) promises to revolutionize the way consumers experience their encounters with brands and products of all kinds. Top brands from Pepsi and Uber to Boeing and the U.S. Army are creating immersive digital experiences that capture the interest and imaginations of their target markets. In Extended Reality in Practice: 100+ Amazing Ways Virtual, Augmented and Mixed Reality are Changing Business and Society, celebrated futurist, technologist, speaker, and author Bernard Marr delivers a robust and accessible explanation of how all kinds of firms are developing innovative XR solutions to business problems. You’ll discover the new ways that companies are harnessing virtual, augmented, and mixed reality to improve consumers’ perception of their brands. You’ll also find out why there are likely to be no industries that will remain untouched by the use of XR, and why these technologies are popular across the commercial, governmental, and non‑profit spectrums. Perfect for Chief Executive Officers, business owners, leaders, managers, and professionals working in business development, Extended Reality in Practice will also earn a place in the libraries of professionals working within innovation teams seeking an accessible resource on the possibilities and potential created by augmented, virtual, and mixed reality technologies. An insightful exploration of extended reality from a renowned thought leader, technologist, and futurist Extended Reality in Practice: 100+ Amazing Ways Virtual, Augmented and Mixed Reality are Changing Business and Society offers readers a front-row seat to one of the most exciting and impactful business trends to find traction in years. Celebrated futurist and author Bernard Marr walks you through the ins and outs of XR, or extended reality, and how it promises to revolutionize everything from the experience of walking through an airport or shopping mall to grabbing a burger at a fast-food restaurant. Discover insightful and illuminating case studies from businesses and organizations in a variety of industries, including Burger King, BMW, Boeing, and the U.S. Army, and see how they’re turning virtual, mixed, and augmented reality experiences into big wins for their stakeholders. You’ll also find out about how XR can help businesses tackle the problems of lackluster engagement and lukewarm customer loyalty with reinvigorated consumer experiences. Ideal for executives, founders, business leaders and owners, and professionals of all sorts, Extended Reality in Practice is an indispensable guide to an indispensable new technology. The book is the leading resource for anyone seeking a one-stop reference for augmented, virtual, and mixed reality tech and their limitless potential for enterprise.

The Crossed-Out Notebook

The Crossed-Out Notebook
Author: Nicolás Giacobone
Publisher: Scribner
Total Pages: 256
Release: 2019-09-24
Genre: Fiction
ISBN: 1501198742

From the Academy Award-winning cowriter of Birdman, a wonderfully eccentric, suspenseful debut in the tradition of Misery and Kiss of the Spiderwoman about a screenwriter kidnapped by a world-famous director who orders him to compose a masterpiece. Pablo, a failed Argentine novelist-turned-screenwriter, has been kidnapped by the greatest Latin American film director of all time and is kept in a basement where he works, day after day, on what he is told must at all costs be a great, world-changing screenplay. Every night, after finishing work on the script, Pablo writes in his notebook and every morning he crosses out what he wrote the night before. The Crossed-Out Notebook is Pablo’s diary of this time: being brought food by a maid; being threatened with a gun; vociferously arguing with the director about what he’s written the previous day. The clash between the two men and their different approaches leads to a movie being made, a gun going off, an unlikely escape, and a final confrontation. In the end, The Crossed-Out Notebook is a darkly funny novel full of intrigue and surprise about the essence of the creative process; a short, crazy ode to any artist whose brilliance shines through strangeness and adversity.

Kosovo Crossing

Kosovo Crossing
Author: David Fromkin
Publisher: Simon and Schuster
Total Pages: 228
Release: 2002
Genre: Balkan Peninsula
ISBN: 0684869535

An engrossing, clear-eyed look at the conflict in Kosovo and what it reveals about the limits of America's power to shape the world and impose democratic and humane values in countries under the control of ruthless dictators. 4 maps.

Reality Check

Reality Check
Author: Jeremy Dalton
Publisher: Kogan Page Publishers
Total Pages: 249
Release: 2021-01-03
Genre: Business & Economics
ISBN: 1789666341

Discover THE next big competitive advantage in business: learn how augmented and virtual reality can put your business ahead. Augmented reality (AR) and virtual reality (VR) are part of a new wave of immersive technologies that offer huge opportunities for businesses, across industries and regardless of their size. Most people think of AR or VR as a new development in video gaming like Pokémon GO, or an expensive marketing campaign by the Nikes of the world. The truth is, businesses of any size can put these new technologies to immediate use in areas that include: - Learning and development - Remote collaboration and assistance - Visualization of remote assets and environments - Sales and marketing - Consumer behaviour research Reality Check dispels the common misconceptions of AR and VR, such as them being too expensive or not easily scalable, and details how business leaders can integrate them into their business to deliver more efficient, impactful and cost-effective business solutions. The up and coming voice of AR and VR for businesses, Jeremy Dalton, uses case studies from organizations all over the world including Cisco, Ford, GlaxoSmithKline, La Liga and Vodafone to showcase the practical uses of immersive technologies. Reality Check makes cutting-edge technology accessible and grounds them into the everyday workings of normal businesses. It is your one-stop non-technical guide to incredibly exciting new technologies that will deliver results.

Crossing the Postmodern Divide

Crossing the Postmodern Divide
Author: Albert Borgmann
Publisher: University of Chicago Press
Total Pages: 182
Release: 2013-11-22
Genre: History
ISBN: 022616148X

In this eloquent guide to the meanings of the postmodern era, Albert Borgmann charts the options before us as we seek alternatives to the joyless and artificial culture of consumption. Borgmann connects the fundamental ideas driving his understanding of society's ills to every sphere of contemporary social life, and goes beyond the language of postmodern discourse to offer a powerfully articulated vision of what this new era, at its best, has in store. "[This] thoughtful book is the first remotely realistic map out of the post modern labyrinth."—Joseph Coates, The Chicago Tribune "Rather astoundingly large-minded vision of the nature of humanity, civilization and science."—Kirkus Reviews

Handbook of Augmented Reality

Handbook of Augmented Reality
Author: Borko Furht
Publisher: Springer Science & Business Media
Total Pages: 753
Release: 2011-08-31
Genre: Computers
ISBN: 1461400643

Augmented Reality (AR) refers to the merging of a live view of the physical, real world with context-sensitive, computer-generated images to create a mixed reality. Through this augmented vision, a user can digitally interact with and adjust information about their surrounding environment on-the-fly. Handbook of Augmented Reality provides an extensive overview of the current and future trends in Augmented Reality, and chronicles the dramatic growth in this field. The book includes contributions from world expert s in the field of AR from academia, research laboratories and private industry. Case studies and examples throughout the handbook help introduce the basic concepts of AR, as well as outline the Computer Vision and Multimedia techniques most commonly used today. The book is intended for a wide variety of readers including academicians, designers, developers, educators, engineers, practitioners, researchers, and graduate students. This book can also be beneficial for business managers, entrepreneurs, and investors.