3d Studio Max 30 Workshop
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Author | : Duane Loose |
Publisher | : Que Publishing |
Total Pages | : 516 |
Release | : 2000 |
Genre | : Computers |
ISBN | : 9780789723437 |
This book's subtitle is "beginning with the end in mind", and it offers the beginning 3D Studio Max user basic design principles, as well as techniques for getting ideas out of the brain onto the computer screen. Chapters include information on: Backgrounds, Set design and modeling, Props and secondary scene elements, Camera set-up and movement, Lighting, Creating 3D depth, Texturing & reflection, Specific material development, Dirt, wear and tear, Smoke, water and other special effects, Character design & animation, Video post-production, Making a demo reel, and Getting a job as a CGI artist/animator. The CD includes source files for the exercises, plug-ins and a gallery of high-end 3D Studio work.
Author | : Duane Loose |
Publisher | : |
Total Pages | : 497 |
Release | : 2000 |
Genre | : 3D studio |
ISBN | : 9788176354400 |
3D Studio Max 3.0 Workshop Focuses On Developing The Skills Of Beginning And Intermediate 3D Studio Max Users By Teaching Them How To Take Advantage Of The First Object-Oriented Animation System Designed For Microsoft Windows Nt. Written From The Point Of View Of A Professional Industrial Designer, Art Director, Animator, And Design Educator, This Book Uses A Single Holistic Project, Composed Of Interrelated Tutorials To Guide You Through A Professional Project Development Process. By Beginning With The End In Mind, This Workshop Will Show You How To Structure Your Use Of Max To Create Professional-Quality Imagery Using The Basic Tools Provided In Max. 3D Studio Max 3.0 Workshop Boosts The Beginning To Intermediate User To A Higher Level Of Max Proficiency In The Shortest Time Possible. The Workshop Focuses On Basic Principles, Elements, And Tools Used In Max To Create Models, Materials, Lighting, Special Effects, And Animation, And You Will Learn How Professionals Develop Cgi Shots In Max By Using Layers And Compositing.
Author | : Michele Matossian |
Publisher | : |
Total Pages | : 408 |
Release | : 1999 |
Genre | : 3D Studio Max (Computer file) |
ISBN | : |
3D Studio Max is the primary tool of professional 3D graphic artists and animators working in Windows 95 and Windows NT. Matossian, an award-winning artist, writer, and teacher of 3D graphics, offers concise, step-by-step instructions for the basics of modeling, animating, and rendering.
Author | : Duane Loose |
Publisher | : |
Total Pages | : 542 |
Release | : 2000 |
Genre | : |
ISBN | : |
Author | : Greg Carbonaro |
Publisher | : New Riders Publishing |
Total Pages | : 442 |
Release | : 1998 |
Genre | : Computers |
ISBN | : |
Experienced users gain knowledge works about 3D Graphics Studio MAX 2 from this comprehensive special effects resource. This book gets right to the point by providing the basic "recipes" for creating stunning effects. The CD-ROM contains sample models and textures to help build the effects and finished sample effects so readers can see the final result.
Author | : |
Publisher | : |
Total Pages | : 782 |
Release | : 1961 |
Genre | : Diplomatic and consular service, American |
ISBN | : |
Includes field staffs of Foreign Service, U.S. missions to international organizations, Agency for International Development, ACTION, U.S. Information Agency, Peace Corps, Foreign Agricultural Service, and Department of Army, Navy and Air Force
Author | : |
Publisher | : |
Total Pages | : 356 |
Release | : 1901 |
Genre | : California |
ISBN | : |
Author | : Anthony Potts |
Publisher | : |
Total Pages | : 452 |
Release | : 1996 |
Genre | : Computers |
ISBN | : 9781883577834 |
One of the world's leading animation software, 3D Studio brought high-level, professional animation to the world of DOS. Now, the the new 3D Studio Max brings this power to Windows developers. Leaving all those boring manuals behind, this guide gives designers easy-to-use tips, tricks, and techniques for making great animation and designs. The CD-ROM is packed with samples, projects, and more.
Author | : New York (N.Y.) |
Publisher | : |
Total Pages | : 1090 |
Release | : 1915 |
Genre | : New York (N.Y |
ISBN | : |
Author | : Ted Boardman |
Publisher | : New Riders Publishing |
Total Pages | : 500 |
Release | : 2003 |
Genre | : Computers |
ISBN | : 9780735713185 |
Jumpstart your quest for mastering 3ds max 5 with beginner level techniques that will apply to many aspects of 3d design. The exercises will walk you through steps that introduce and reinforce productive workflow methods for all users. The techniques focus on exciting new tools and features in 3ds max 5. Learn how to work quickly to build optimum scenes with flexible editing capabilities for maximum efficiency. CD-Rom will iclude all the project files needed to work through the book. 3d environment artists, whether for gaming, web content, film and television, or architecture have a responsibility to set the foundation and mood for all other aspects of 3d design. There is a plethora of books on character design and animation while the majority of jobs in the marketplace are for building environments for those few characters to exist in. This book walks you through several scenes that form a basis for learning tools, work methods, and efficient techniques that will make you a more valuable artist in a wide range of job opportunities. More experienced max users can also benefit from the fresh perspective and a focus on amazing new modeling tools, Global Illumination and Radiosity lighting, and animation enhancements included in 3ds max X. The book will include a CD ROM that will have all the project files needed to go with the book. Ted Boardmanis a well known 3ds max trainer, writer, and columnist, and is one of a dozen Authorized Discreet Training Specialists for Multimedia. He specializes in topics that enhance user productivity by teaching problem solving methods that lay the foundations for a deeper understanding of the concepts in the workflow. These methods allow a 3ds max user time for more important artistic decisions under tight deadlines.