3D Cricket 2 in 1 Tacticboard and Training Book

3D Cricket 2 in 1 Tacticboard and Training Book
Author: Theo von Taane
Publisher: BoD – Books on Demand
Total Pages: 61
Release: 2016-01-18
Genre: Sports & Recreation
ISBN: 373923315X

The 2 in 1 Tacticboard & Training Workbook for fast creation of coaching instructions/game tactics and schemes, doesn’t only offer sport specific preprints (playing field and space for notes), but also a cover, usable as a dry erase panel (whiteboard pen is needed). ADVANTAGES: *** notebook with sport specific preprints (playing field) for fast and simple sketching of coaching instructions/game tactics and schemes *** If all pages of the notebook are used, the cover is still a dry erase panel (tacticboard) *** Due to a handy format, the notebook can be comfortably used in any situation (e.g. on the way or on the playing field) *** Perfect for spontaneous collection of ideas or as a memorization tool *** Practical handling due to easy pocket format

Mcdp 1-3 Tactics

Mcdp 1-3 Tactics
Author: Department of Defense
Publisher: Createspace Independent Publishing Platform
Total Pages: 142
Release: 2017-05-22
Genre:
ISBN: 9781546814177

This publication is about winning in combat. Winning requires many things: excellence in techniques, an appreciation of the enemy, exemplary leadership, battlefield judgment, and focused combat power. Yet these factors by themselves do not ensure success in battle. Many armies, both winners and losers, have possessed many or all of these attributes. When we examine closely the differences between victor and vanquished, we draw one conclusion. Success went to the armies whose leaders, senior and junior, could best focus their efforts-their skills and their resources-toward a decisive end. Their success arose not merely from excellence in techniques, procedures, and material but from their leaders' abilities to uniquely and effectively combine them. Winning in combat depends upon tactical leaders who can think creatively and act decisively.

Under the Surface

Under the Surface
Author: Jan Markos
Publisher: Quality Chess
Total Pages: 0
Release: 2018
Genre: Chess
ISBN: 9781784830489

The most significant difference between a grandmaster and a club player is not simply that the grandmaster calculates more accurately, but rather that he sees more deeply. This book invites you beneath the surface, where you can learn to navigate the depths of chess. Jan Markos shows how a strong player perceives chess, which features of a position he focuses on, and how he thinks at the board. The author's philosophy is that understanding chess brings pure happiness, and he would like to share this happiness with you. "In his new book, GM Jan Markos focuses on important, yet often neglected, aspects of chess. He deals with this interesting and difficult topic excellently, making fine use of his chess and teaching abilities. The book is highly readable and belongs among the best chess books I have read in recent years. Although the book is intended to be read by amateurs, even grandmasters will find it interesting and useful. If you want to learn more about chess and don't mind thinking independently, this is the book for you." GM David Navara

The WoW Diary: A Journal of Computer Game Development [Second Edition]

The WoW Diary: A Journal of Computer Game Development [Second Edition]
Author: John Staats
Publisher: Source Point Press
Total Pages: 0
Release: 2023-11-28
Genre: Games & Activities
ISBN:

The WoW (World of Warcraft) Diary offers a rare, unfiltered look inside the gaming industry written by the game's first level designer, John Staats. The World of Warcraft Diary offers a rare, unfiltered look inside the gaming industry. It was written by the game's first level designer, John Staats, from notes he took during WoW's creation. The WoW Diary explains why developers do things and debunks popular myths about the games industry. In great detail he covers the what it took to finish the project; the surprises, the arguments, the mistakes, and Blizzard's formula for success. The author includes anecdotes about the industry, the company, the dev team; how they worked together, and the philosophy behind their decisions. The WoW Diary is a story made from notes taken during the dev team’s four-year journey. It is a timeline of Vanilla WoW’s development cycle, a time-capsule with an exhausting amount of details that also looks at the anatomy of computer game studio. In order to illustrate how all the parts of computer game company work together, he interviewed everyone from the company’s founders to his former teammates; and the supporting departments who helped make WoW a reality.

School

School
Author:
Publisher:
Total Pages: 388
Release: 1884
Genre: Education
ISBN: