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Author | : The Editors of Sports Illustrated Kids |
Publisher | : Sports Illustrated Kids |
Total Pages | : 0 |
Release | : 2013-10-01 |
Genre | : Juvenile Nonfiction |
ISBN | : 9781618930781 |
Buckle your seat belts. Sports Illustrated Kids is bringing you along for a wild ride in Wheels 3D. Created by David E. Klutho, the noted photographer who brought you 3D Sports Blast and Zoo 3D, this new book is filled with every kind of vehicle - photographed with the latest eye-popping 3D technology. Get up close to everything on wheels, from Monster Trucks to fun miniature models, roaring motorcycles to muddied BMX bikes. With vehicles accelerating off the page, this is a must-have book for any kid who loves sweet rides.
Author | : Tristan Eaton |
Publisher | : Prestel Publishing |
Total Pages | : 0 |
Release | : 2011 |
Genre | : Art, Modern |
ISBN | : 9783791345499 |
This text presents a carefully curated selection of over 100 works by established and up-and-coming contemporary artists, expertly rendered as 3D images that can be viewed with red and blue glasses. Many of the pieces were created specifically for this project.
Author | : Daryl Green |
Publisher | : |
Total Pages | : 0 |
Release | : 2019 |
Genre | : ART |
ISBN | : 9781851245253 |
During the Renaissance, artists and illustrators developed the representation of truthful three-dimensional forms into a highly skilled art. As reliable illustrations of three-dimensional subjects became more prevalent, they also influenced the ways in which disciplines developed: architecture could be communicated much more clearly, mathematical concepts and astronomical observations could be quickly relayed, and observations of the natural world moved towards a more realistic method of depiction. Through essays on some of the world's greatest artists and thinkers--such as Leonardo da Vinci, Luca Pacioli, Andreas Vesalius, Johann Kepler, Galileo Galilei, William Hunter, and many more--this book tells the story of how of we learned to communicate three-dimensional forms on the two-dimensional page. It features some of Leonardo da Vinci's ground-breaking drawings now in the Royal Collections and British Library as well as extraordinary anatomical illustrations, early paper engineering such as volvelles and flaps, beautiful architectural plans, and even views of the moon. With in-depth analysis of more than forty manuscripts and books, Thinking 3D also reveals the impact that developing techniques had on artists and draftsmen throughout time and across space, culminating in the latest innovations in computer software and 3D printing.
Author | : Henry Segerman |
Publisher | : JHU Press |
Total Pages | : 201 |
Release | : 2016-10-04 |
Genre | : Mathematics |
ISBN | : 1421420368 |
The first book to explain mathematics using 3D printed models. Winner of the Technical Text of the Washington Publishers Wouldn’t it be great to experience three-dimensional ideas in three dimensions? In this book—the first of its kind—mathematician and mathematical artist Henry Segerman takes readers on a fascinating tour of two-, three-, and four-dimensional mathematics, exploring Euclidean and non-Euclidean geometries, symmetry, knots, tilings, and soap films. Visualizing Mathematics with 3D Printing includes more than 100 color photographs of 3D printed models. Readers can take the book’s insights to a new level by visiting its sister website, 3dprintmath.com, which features virtual three-dimensional versions of the models for readers to explore. These models can also be ordered online or downloaded to print on a 3D printer. Combining the strengths of book and website, this volume pulls higher geometry and topology out of the realm of the abstract and puts it into the hands of anyone fascinated by mathematical relationships of shape. With the book in one hand and a 3D printed model in the other, readers can find deeper meaning while holding a hyperbolic honeycomb, touching the twists of a torus knot, or caressing the curves of a Klein quartic.
Author | : Zhen Wen |
Publisher | : Springer Science & Business Media |
Total Pages | : 146 |
Release | : 2004-07-22 |
Genre | : Computers |
ISBN | : 1402080476 |
3D Face Processing: Modeling, Analysis and Synthesis introduces the frontiers of 3D face processing techniques. It reviews existing 3D face processing techniques, including techniques for 3D face geometry modeling; 3D face motion modeling; and 3D face motion tracking and animation. Then it discusses a unified framework for face modeling, analysis and synthesis. In this framework, the authors present new methods for modeling complex natural facial motion, as well as face appearance variations due to illumination and subtle motion. Then the authors apply the framework to face tracking, expression recognition and face avatar for HCI interface. They conclude this book with comments on future work in the 3D face processing framework. 3D Face Processing: Modeling, Analysis and Synthesis will interest those working in face processing for intelligent human computer interaction and video surveillance. It contains a comprehensive survey on existing face processing techniques, which can serve as a reference for students and researchers. It also covers in-depth discussion on face motion analysis and synthesis algorithms, which will benefit more advanced graduate students and researchers.
Author | : |
Publisher | : Japan Publications Trading |
Total Pages | : 102 |
Release | : 2005 |
Genre | : Crafts & Hobbies |
ISBN | : 9784889961911 |
More And More 3D Origami is a Japan Publications publication.
Author | : Agathe Jacquillat |
Publisher | : Laurence King Publishing |
Total Pages | : 0 |
Release | : 2011-04-20 |
Genre | : Design |
ISBN | : 9781856697132 |
This book is the most comprehensive showcase of three-dimensional letterforms ever written, featuring over 1,300 images of more than 300 projects by more than 160 emerging talents and established individuals and studios including Sagmeister Inc, Vaughan Oliver, Milton Glaser, Alvin Lustig, Louis Danziger, Roger Excoffon, Paul Elliman, Marian Bantjes, Geoff Kaplan, Clotilde Olyff, Italo Lupi, Marion Bataille, Antoine+Manuel, Frost*Design, Mervyn Kurlansky, Non-Format, Oded Ezer, Rowland Scherman, Post Typography, Rinzen, Underwares Type Workshop, J. Kyle Daevel, Ji Lee, Pleaseletmedesign and Strange Attractors Design.As well as pioneering milestones from as far back as the 1940s, this book focuses on recent and brand new typographic projects. 3D type specialist Andrew Byrom explains the context and motivation behind these innovative works in an insightful foreword.
Author | : Hamid Laga |
Publisher | : John Wiley & Sons |
Total Pages | : 377 |
Release | : 2018-12-14 |
Genre | : Mathematics |
ISBN | : 111940519X |
An in-depth description of the state-of-the-art of 3D shape analysis techniques and their applications This book discusses the different topics that come under the title of "3D shape analysis". It covers the theoretical foundations and the major solutions that have been presented in the literature. It also establishes links between solutions proposed by different communities that studied 3D shape, such as mathematics and statistics, medical imaging, computer vision, and computer graphics. The first part of 3D Shape Analysis: Fundamentals, Theory, and Applications provides a review of the background concepts such as methods for the acquisition and representation of 3D geometries, and the fundamentals of geometry and topology. It specifically covers stereo matching, structured light, and intrinsic vs. extrinsic properties of shape. Parts 2 and 3 present a range of mathematical and algorithmic tools (which are used for e.g., global descriptors, keypoint detectors, local feature descriptors, and algorithms) that are commonly used for the detection, registration, recognition, classification, and retrieval of 3D objects. Both also place strong emphasis on recent techniques motivated by the spread of commodity devices for 3D acquisition. Part 4 demonstrates the use of these techniques in a selection of 3D shape analysis applications. It covers 3D face recognition, object recognition in 3D scenes, and 3D shape retrieval. It also discusses examples of semantic applications and cross domain 3D retrieval, i.e. how to retrieve 3D models using various types of modalities, e.g. sketches and/or images. The book concludes with a summary of the main ideas and discussions of the future trends. 3D Shape Analysis: Fundamentals, Theory, and Applications is an excellent reference for graduate students, researchers, and professionals in different fields of mathematics, computer science, and engineering. It is also ideal for courses in computer vision and computer graphics, as well as for those seeking 3D industrial/commercial solutions.
Author | : Christopher L. Liner |
Publisher | : SEG Books |
Total Pages | : 363 |
Release | : 2016-10-15 |
Genre | : Science |
ISBN | : 1560803371 |
Elements of 3D Seismology, third edition is a thorough introduction to the acquisition, processing, and interpretation of 3D seismic data. This third edition is a major update of the second edition. Sections dealing with interpretation have been greatly revised in accordance with improved understanding and availability of data and software. Practice exercises have been added, as well as a 3D seismic survey predesign exercise. Discussions include: conceptual and historical foundations of modern reflection seismology; an overview of seismic wave phenomena in acoustic, elastic, and porous media; acquisition principles for land and marine seismic surveys; methods used to create 2D and 3D seismic images from field data; concepts of dip moveout, prestack migration, and depth migration; concepts and limitations of 3D seismic interpretation for structure, stratigraphy, and rock property estimation; and the interpretation role of attributes, impedance estimation, and AVO. This book is intended as a general text on reflection seismology, including wave propagation, data acquisition, processing, and interpretation and will be of interest to entry-level geophysicists, experts in related fields (geology, petroleum engineering), and experienced geophysicists in one subfield wishing to learn about another (e.g., interpreters wanting to learn about seismic waves or data acquisition).
Author | : Stuart Mealing |
Publisher | : Intellect Books |
Total Pages | : 0 |
Release | : 1994 |
Genre | : Computer graphics |
ISBN | : 9781871516463 |
Mac 3D offers a comprehensive and fundamental introduction to the rapidly developing field of 3D modelling and multimedia. In particular, the author looks at the growing use of 3D modelling in areas such as product design, visualisation and architecture. Starting with the basics, it explains the theory and practice of 3D modelling and rendering with the Macintosh.