2021 Guide to Oculus Quest 2 For Senior Citizens

2021 Guide to Oculus Quest 2 For Senior Citizens
Author: Harris Miller
Publisher:
Total Pages: 62
Release: 2021-02-03
Genre:
ISBN:

You can Make the most of your Oculus Quest 2 if only you can make the decision to buy this bookThis extensive and comprehensive guide shows you how to fully harness all operations of the new oculus quest 2In this book, you will learn; How to set your new oculus quest 2. How to operate the device. How to maintain it. This book also includes an honest review about this new oculus quest 2 and some of the pros and cons of owning this device.Just scroll up and hit the BUY NOW WITH 1-CLICK BUTTON

Getting Started with React VR

Getting Started with React VR
Author: John Gwinner
Publisher: Packt Publishing Ltd
Total Pages: 287
Release: 2017-11-30
Genre: Computers
ISBN: 1788473779

Create amazing 360 and virtual reality content that runs directly in your browsers with JavaScript and React VR 2.0 About This Book A practical guide to developing virtual reality experiences targeting web and mobile browsers Create customized 3D graphics for your virtual reality experiences with Three.js Explore the ReactVR library to create objects that seem real and see how they move in the Virtual world Import free models into VR and include those in your code Who This Book Is For This book is for web developers who want to use their existing skill set of HTML, CSS, and JavaScript to create virtual reality experiences. What You Will Learn Use Blender 2.79 to make virtual reality objects for Web VR. Import free models into VR and how to include those in your code Build a Virtual Museum with interactive art pieces Create your first VR App and customizing it Build animations by procedurally changing an object's position, using timers and Animated APIs Incorporate React Native code and JavaScript code in your VR world In Detail This book takes you on a journey to create intuitive and interactive Virtual Reality experiences by creating your first VR application using React VR 2.0.0. It starts by getting you up to speed with Virtual Reality (VR) and React VR components. It teaches you what Virtual Reality (VR) really is, why it works, how to describe 3D objects, the installation of Node.js (version 9.2.0) and WebVR browser. You will learn 3D polygon modeling, texturing, animating virtual objects and adding sound to your VR world. You will also discover ways to extend React VR with new features and native Three.js. You will learn how to include existing high-performance web code into your VR app. This book will also take you through upgrading and publishing your app. By the end of this book, you'll have a deep knowledge of Virtual Reality and a full-fledged working VR app to add to your profile! Style and approach A step-by-step practical guide to help readers build their first VR application.

Virtual Heritage

Virtual Heritage
Author: Erik Malcolm Champion
Publisher: Ubiquity Press
Total Pages: 153
Release: 2021-07-22
Genre: Social Science
ISBN: 1914481011

Virtual heritage has been explained as virtual reality applied to cultural heritage, but this definition only scratches the surface of the fascinating applications, tools and challenges of this fast-changing interdisciplinary field. This book provides an accessible but concise edited coverage of the main topics, tools and issues in virtual heritage. Leading international scholars have provided chapters to explain current issues in accuracy and precision; challenges in adopting advanced animation techniques; shows how archaeological learning can be developed in Minecraft; they propose mixed reality is conceptual rather than just technical; they explore how useful Linked Open Data can be for art history; explain how accessible photogrammetry can be but also ethical and practical issues for applying at scale; provide insight into how to provide interaction in museums involving the wider public; and describe issues in evaluating virtual heritage projects not often addressed even in scholarly papers. The book will be of particular interest to students and scholars in museum studies, digital archaeology, heritage studies, architectural history and modelling, virtual environments.

Pygmalion's Spectacles

Pygmalion's Spectacles
Author: Stanley G. Weinbaum
Publisher: The Floating Press
Total Pages: 32
Release: 2012-06-01
Genre: Fiction
ISBN: 1775562980

Sci-fi luminary Stanley G. Weinbaum first broke through with the hugely influential story "A Martian Odyssey," one of the first to depict an alien being in a somewhat sympathetic light. Written in 1935, the short tale "Pygmalion's Spectacles" is no less innovative: it centers around the implications of a technology that's surprisingly close to what we now call virtual reality.

Making Virtual Reality a Reality

Making Virtual Reality a Reality
Author: Alison Valk
Publisher: Bloomsbury Publishing USA
Total Pages: 120
Release: 2023-06-15
Genre: Language Arts & Disciplines
ISBN:

Walks readers through the key components of developing library-led research and programming that leverages emerging technologies with the goal of engaging students and faculty. As educational curricula and research evolve to include advanced technologies, libraries must offer programming with these emerging technologies in mind, including the use of virtual reality (VR) and augmented reality (AR). In this timely guide, Valk, Mi, and Schick present readers with tools for assessing their level of organizational readiness to begin such programs and, more importantly, how to sustain them with limited budgets, expertise, and resources. Building on their own experiences, the authors teach readers how to develop technology-rich classes, assess student projects, and overcome technical hurdles. They spotlight this kind of programming as integral to building strategic partnerships in an educational environment. Readers will learn how to adapt and design programs or initiatives in which the necessary technologies are rapidly changing, not only in higher education institutions, but also in schools. Worksheets and resources assist readers in reflecting on their own work and developing educational programming to suit their organizational needs.

2021 Guide to Oculus Quest 2

2021 Guide to Oculus Quest 2
Author: Harris Miller
Publisher:
Total Pages: 44
Release: 2021-02-03
Genre:
ISBN:

You can Make the most of your Oculus Quest 2 if only you can make the decision to buy this bookThis extensive and comprehensive guide shows you how to fully harness all operations of the new oculus quest 2In this book, you will learn; How to set your new oculus quest 2. How to operate the device. How to maintain it. This book also includes an honest review about this new oculus quest 2 and some of the pros and cons of owning this device.Just scroll up and hit the BUY NOW WITH 1-CLICK BUTTON

Oculus Quest 2 and Oculus Rift S User Guide For Seniors

Oculus Quest 2 and Oculus Rift S User Guide For Seniors
Author: Antonio Seaman
Publisher:
Total Pages: 122
Release: 2021-01-02
Genre:
ISBN:

You are one step away from getting all you need to know to maximize the use of your Oculus Quest 2 or Oculus Rift S if only you can make the decision by purchasing this manual.This guide gives the reader the basic and necessary knowledge of operating the Oculus Quest 2 and Oculus Rift S. In this book, several distinct features are adequately explained. The author's step-by-step approach makes it easier for beginners to grasp and learn how to operate this fantastic device. The manual gives readers, especially newbies, a thorough understanding of the latest feature and designs of the Oculus Quest 2 and Oculus Rift S.Some preview of what you will get in this manual include: How to use the Oculus Quest and Rift S Controllers How to setup the Oculus Quest 2 and Oculus Rift SHow to turn on/off your Oculus Quest 2 and Rift S Headset Different Oculus Quest 2 and Rift S Headset lights and their MeaningDifferent Oculus Quest 2 and Rift S Charging Colors and their Meaning Oculus Quest 2 and Rift S Controllers Colors and their meaningSetting Pattern and Security for the Oculus Quest 2How to use the Oculus Touch controllersPairing and Unpairing the Oculus Touch ManuallyUsing the Oculus Quest 2 and Rift S Controllers Button Solving Oculus Quest 2 and Rift S Controller ProblemsHow to Connect your Gamepad to Oculus Quest 2How to maximize the battery life of the Oculus Quest 2 and Oculus Rift SThe Oculus Quest 2 Elite strap with battery and how it worksHow to Cast the Oculus Quest 2 View to your PC How to live-stream to Facebook with the Oculus Quest 2Turning ON and OFF the Hand tracking on Oculus Quest 2 and Rift SHow to Transfer Files (Photos/Video) from your computer to the Oculus Quest 2 headsetHow to join a public party on Oculus Quest 2 and Rift SHow to Block a friend from your party on Oculus Quest 2 and Rift SAnd Lots MoreScroll up and click the BUY NOW WITH 1-CLICK button to get started

Swahili and Sabaki

Swahili and Sabaki
Author: Derek Nurse
Publisher: Univ of California Press
Total Pages: 813
Release: 1993
Genre: Foreign Language Study
ISBN: 0520097750

The Sabaki languages form a major Bantu subgroup and are spoken by 35 million East Africans in Somalia, Kenya, Tanzania, Mozambique, and the Comoro Islands. The authors provide a historical/comparative treatment of Swahili (and other Sabaki languages), an account of the relationship of Swahili to Sabaki and to other Bantu languages, and some data on contemporary Sabaki languages. Data sets, appendices, maps, and figures present essential information on phonology, lexical makeup, and tense/aspect morphology. The final chapter is a synthesis describing the linguistic and historical relationship of the Sabaki dialects to each other and to hypothetical proto-stages.

Swahili Grammar and Workbook

Swahili Grammar and Workbook
Author: Fidèle Mpiranya
Publisher: Routledge
Total Pages: 263
Release: 2014-10-10
Genre: Foreign Language Study
ISBN: 1317612922

Swahili Grammar and Workbook provides a practical and comprehensive companion to Swahili grammar, filling in gaps left by other textbooks. Presenting the essentials of Swahili grammar in a highly accessible fashion, it reduces complex language topics to helpful rules and mnemonic aids, enabling maximum grammar retention and accurate usage. Grammar points are followed by multiple examples and exercises, allowing students to consolidate and practice their learning. No prior knowledge of linguistic terminology is required. Key features include: Twenty five language notes covering key topics such as: personal pronouns; the Swahili noun class system; special class combinations; the imperative, the subjunctive, and the conditional moods; the use of comparatives; the use of monosyllabic verbs; the passive form and various other forms of verb extensions; the relative clause Clear, detailed and jargon-free grammatical explanations supported by an assortment of helpful diagrams, charts and tables and many relevant and up-to-date examples A wide range of communication-oriented exercises to reinforce learning and develop students’ ability to use Swahili actively Audio files to support pronunciation practice, clearly linked to relevant sections of the book and available for free download at http://www.routledge.com/books/details/9781138808263/ Four appendices, Swahili-English and English-Swahili vocabulary lists, a bibliography and an index presented at the back of the book for easy access to information. Written by a highly experienced instructor, Swahili Grammar and Workbook will be an essential resource for all students and teachers of Swahili. It is suitable for use both as a companion reference text in language courses and as a standalone text in independent grammar classes.