101 Playground Games

101 Playground Games
Author: Thérèse Hoyle
Publisher: Routledge
Total Pages: 141
Release: 2021-06-06
Genre: Education
ISBN: 1000394417

101 Playground Games is a collection of active and engaging school playground games that will encourage active learning and social development among children at playtime, this second edition has been updated to include a wealth of new games from around the world. The school playground plays a crucial role in developing all aspects of children’s behaviour and interpersonal learning, and yet there is a growing awareness that children today do not play in the same sociable ways as previous generations. Encouraging children to play games can be hugely beneficial not only for their physical health but also for their social, emotional and mental health. This brilliant resource includes a practical toolkit of photocopiable and downloadable materials along with clear instructions for adults on how to organise a range of different types of games, including: • traditional games • chasing and catching games • singing and dancing games • skipping games and rhymes • parachute games • quiet games • co-operative games Ideal for teachers, lunchtime supervisors, breakfast and after school club leaders as well as group leaders for organisations such as scouts or guides to promote lively and enjoyable games, this book is particularly suited to children aged 5–11 years but can easily be adapted for older children. 101 Playground Games is a book that will make any playtime a richer experience for all.

101 Playground Games

101 Playground Games
Author: Therese Hoyle
Publisher: Routledge
Total Pages: 204
Release: 2020-04-28
Genre: Education
ISBN: 1351709550

The school playground plays a crucial role in developing all aspects of children's behaviour and interpersonal learning. Yet there is a growing awareness that children today do not play in the same sociable ways as previous generations. This resource provides a practical toolkit of ideas to promote lively and enjoyable games. It draws on traditional games and also introduces a wealth of new ones including: * Chasing and catching games * Skipping games and rhymes * Singing and dancing games * Parachute games * Quiet games * Circle games * Cooperative games * Games from around the world.

101 Movement Games for Children

101 Movement Games for Children
Author: Huberta Wiertsema
Publisher: Hunter House
Total Pages: 164
Release: 2002
Genre: Education
ISBN: 9780897933469

Every body is made to move, and moving is one of the best things we can do for our bodies. children who learn the joy of moving at an early age improve their chances of remaining active and healthy throughout life. The games in this book will also help children develop a healthy sense of play. Thes noncompetititve games - which focus on pure movement, rather than dance or music - stress excitement, humour, challenge, surprise and cooperation. Players just need enthusiasm and a willingness to explore activities with others.

Playground Games

Playground Games
Author: Jenny Mosley
Publisher: Positive
Total Pages: 28
Release: 2004
Genre: Education, Elementary
ISBN: 9780954541163

Marbles

Marbles
Author: Joanna Cole
Publisher: HarperCollins Publishers
Total Pages: 136
Release: 1998
Genre: Games & Activities
ISBN:

Traces the history of marbles and marble making, gives instructions for playing various kinds of games, explains related terms, and suggests further activities.

Wet Playtime Games

Wet Playtime Games
Author: Jenny Mosley
Publisher: Positive
Total Pages: 36
Release: 2005
Genre: Education, Elementary
ISBN: 9781904866183

Rules of Play

Rules of Play
Author: Katie Salen Tekinbas
Publisher: MIT Press
Total Pages: 680
Release: 2003-09-25
Genre: Computers
ISBN: 9780262240451

An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.

101 Games and Activities for Children With Autism, Asperger’s and Sensory Processing Disorders

101 Games and Activities for Children With Autism, Asperger’s and Sensory Processing Disorders
Author: Tara Delaney
Publisher: McGraw Hill Professional
Total Pages: 240
Release: 2009-07-22
Genre: Business & Economics
ISBN: 0071628053

LEARNING THROUGH PLAY One of the best ways for children with autism, Asperger's, and sensory processing disorders to learn is through play. Children improve their motor skills, language skills, and social skills by moving their bodies and interacting with their environment. Yet the biggest challenges parents, teachers, and loved ones face with children on the autism spectrum or with sensory processing disorders is how to successfully engage them in play. Pediatric occupational therapist Tara Delaney provides the answer. In 101 Games and Activities for Children with Autism, Asperger's, and Sensory Processing Disorders, she shows you how to teach your children by moving their bodies through play. These interactive games are quick to learn but will provide hours of fun and learning for your child. And many of the games can be played indoors or outdoors, so your child can enjoy them at home, outside, or on field trips. More than one hundred games that help your child: make eye-contact, stay focused, and strengthen his or her motor skills associate words with objects and improve language and numerical skills learn how to interact with others, how to take turns, and other social skills needed for attending preschool and school

If You Give a Pig a Pancake

If You Give a Pig a Pancake
Author: Laura Numeroff
Publisher: HarperCollins
Total Pages: 35
Release: 2022-06-14
Genre: Juvenile Fiction
ISBN: 0063075326

If you give a pig a pancake, she'll want some syrup to go with it. You'll give her some of your favorite maple syrup, and she'll probably get all sticky, so she'll want to take a bath. She'll ask you for some bubbles. When you give her the bubbles... Readers will delight in the story of an accommodating little girl who tries to keep up with the whims of a busy little pig. Fans of If You Give a Mouse a Cookie will love this perfect addition to the series! The If You Give... series is a perennial favorite among children. With its spare, rhythmic text and circular tale, these books are perfect for beginning readers and story time. Sure to inspire giggles and requests to "read it again!" Other favorites in Laura Numeroff and Felicia Bond's bestselling series include: If You Give a Cat a Cupcake If You Give a Dog a Donut If You Give a Moose a Muffin If You Give a Mouse a Cookie If You Give a Pig a Party