100 Master Games of Modern Chess
Author | : Saveliĭ Grigorʹevich Tartakover |
Publisher | : |
Total Pages | : 171 |
Release | : 1955 |
Genre | : Games |
ISBN | : 9780486203171 |
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Author | : Saveliĭ Grigorʹevich Tartakover |
Publisher | : |
Total Pages | : 171 |
Release | : 1955 |
Genre | : Games |
ISBN | : 9780486203171 |
Author | : Igor Stohl |
Publisher | : Gambit Publications |
Total Pages | : 0 |
Release | : 2009 |
Genre | : Games & Activities |
ISBN | : 9781906454081 |
62 brilliant games involving the best players in the world, with notes by one of the top annotators. Igor Stohl has selected 62 outstanding games from recent years and analysed them in painstaking depth. Here he presents his findings to chess enthusiasts, who will find the games entertaining and the annotations both instructive and illuminating. Stohl is an outstanding theoretical expert, so the opening phase of each game reads like a lesson in the key strategic aspects of the opening chosen, with a critical survey of modern trends. The middlegame is dissected and the critical decisions subjected to keen scrutiny - we are invited inside Stohl's laboratory to join him in the quest for the truth. The endgame phase, if reached, is handled with similar erudition, with insights into the grandmaster's approach to questions of technique. Following each game there is a discussion of the most important lessons to be learned. The expanded and revised new edition of this award-winning work features 12 new top-level games from the period 2000-2007 annotated in great depth - about 40% new material. There are also corrections to the existing notes and a revised Introduction.
Author | : Andrew Soltis |
Publisher | : Batsford Books |
Total Pages | : 217 |
Release | : 2013-10-30 |
Genre | : Games & Activities |
ISBN | : 1849941556 |
If you want to become a chess master, there are certain things you need to know – essential tips and techniques that the masters know, and you need to learn. This incredibly useful book collects all these techniques together in one volume, so you can try them out, tick them off, and start on your path towards chess greatness. Arranged in chapters covering every aspect of chess, from openings to endgames, renowned chess author Andrew Soltis provides top 20 rundowns of these specific positions and techniques: chapters include Top 20 Sacrifices, Top 20 Crucial Middlegame Decisions, Top 20 Endgame Techniques and Top 20 Exact Endgames. Written in Andrew Soltis's eternally engaging and accessible style, this book will prove invaluable to any player who wants to become a chess master.
Author | : Akiba Rubinstein |
Publisher | : Courier Corporation |
Total Pages | : 216 |
Release | : 1960-01-01 |
Genre | : Games & Activities |
ISBN | : 9780486206172 |
Here are 100 of Rubenstein's best games against such opponents as Euwe, Janowski, Kashdan, Marshall, Tarrasch, and many others. His highly original contributions to chess theory cannot be overlooked by any serious player.
Author | : Vladimir Tukmakov |
Publisher | : New In Chess |
Total Pages | : 286 |
Release | : 2015-01-10 |
Genre | : Games & Activities |
ISBN | : 9056915193 |
Opening, middlegame and endgame are the three universally recognized stages of a game of chess, but what about the art of preparation? Winning starts with planning before the game, teaches legendary chess trainer Vladimir Tukmakov in this enlightening and entertaining work on a neglected subject. Exploring and understanding, prior to the game, the strengths and weaknesses of your next opponent and being aware of your own strong points and shortcomings, are a key to success. Tukmakov describes how planning has become a systematic process, how methodical preparation works, and which critical steps you have to take. The role of the computer in preparing for a game has grown tremendously, and Modern Chess Preparation explains how it is used by top players to get organized for success. But you will also learn the limitations on the use of chess engines and databases and how disastrous it can be to overly respect them and rely on them. A separate chapter is devoted on how to prepare for all-important games, games that will decide a tournament, a match or a even an entire career. Modern Chess Preparation is about more than just opening preparation. It also teaches you how to immerse yourself in order to find the best approach to the game. With powerful anecdotes and many instructive high-level games, Tukmakov explains how, as a competitive chess player, you can organize your homework, focus your efforts, and arrive at a viable game plan. Vladimir Tukmakov is a chess grandmaster and a former national champion of Ukraine. In his active career he won many tournaments as well as gold medals in international team competitions. He is universally acknowledged as an outstanding chess trainer and coach. ,
Author | : Boroljub Zlatanovic |
Publisher | : Thinkers Publishing |
Total Pages | : 512 |
Release | : 2020-01-15 |
Genre | : Games & Activities |
ISBN | : 9789492510686 |
This book would bring something new into your chess library. In computer era focus is usually on openings. Watching broadcasts new generations rather choose games with favorite opening played seeking for some interesting idea or even brilliant novelty. I offer and recommend different concept, based on famous Soviet chess school. Focus should be on understanding strategy concepts, principles and inner logic. Fashionable opening lines will be forgotten (or re-evaluated) sooner or later, but understanding cannot be lost and can be only upgraded. It is sad to see some player well equipped with opening lines, unable to realize big positional advantage in deep endgame. So, our advice is to learn about Strategy and Logic. The book is highly recommended for club players, advanced players and masters, although even higher rated players can find a lot of useful things for themselves. There is no doubt lower rated players will learn a lot about thinking process and making decisions, while some logical principles can be good advice for strong players also.
Author | : Ludek Pachman |
Publisher | : Courier Corporation |
Total Pages | : 322 |
Release | : 2012-04-26 |
Genre | : Games & Activities |
ISBN | : 0486135705 |
The use of the queen, the active king, exchanges, pawn play, the center, weak squares, more. Often considered the most important book on strategy. 298 diagrams.
Author | : Mikhail Botvinnik |
Publisher | : Courier Corporation |
Total Pages | : 290 |
Release | : 1960-01-01 |
Genre | : Games & Activities |
ISBN | : 9780486206202 |
World champion who dominated chess in the 1940s and '50s selects and annotates his own best games to 1946. 221 diagrams.
Author | : Neil McDonald |
Publisher | : Cadogan Books |
Total Pages | : 150 |
Release | : 1995 |
Genre | : Games |
ISBN | : 9781857441666 |
Author | : Andrew Soltis |
Publisher | : McFarland |
Total Pages | : 0 |
Release | : 2006-02-21 |
Genre | : Games & Activities |
ISBN | : 9780786427413 |
How does one determine the "best" chess games? What one may see as brilliant, another may see as simply necessary. Like some art lovers, chess fans claim that they know a good game when they see it, and that they know better from good. But "best"? How is this articulated? This book, itself a work of art, is brought together by the use of five criteria: the overall aesthetics (clever and relentless are insufficient qualities); the originality (e.g., not yet another white knight sacrifice in a Sicilian); the level of opposition (the loser played very well); the soundness (i.e., are the moves refutable with perfect play?), accuracy (few of the moves are second-best), and difficulty (the winner overcame major obstacles) of the game; and finally the overall breadth and depth (one wants a series of sparkling ideas, with no dry patches). The 100 best games were taken from an initial field of about 7,000 played from 1900 through 1999 that had already gained some attention in magazines, books and periodicals. Three hundred games were then selected that appeared to have features consistent with the criteria. The 300 games were evaluated with scores--points given for each category of criteria. The games were then ranked, one to 100, by the score they received. No attempt was made to balance the selection according to period, nationality of players or opening. Also included is a chapter on the most overrated games of the twentieth century and one on games that would have made the list if... Includes 335 diagrams, an index of players and an index of openings by ECO codes.